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Article #13Re: Half Life issues with A3D
From: Tony Lee
Date: Tue, 08 Dec 1998 00:00
Date: Tue, 08 Dec 1998 00:00
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David Thanks, it initializes for me.... What happens if the weapon sounds are all muffled in A3D mode. With software mode, it actually sounds better to me... Tony
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 10a33e,ed557a30b21c82ba X-Google-Attributes: gid10a33e,public X-Google-Thread: fac35,ed557a30b21c82ba X-Google-Attributes: gidfac35,public X-Google-Thread: 10ec8c,ed557a30b21c82ba X-Google-Attributes: gid10ec8c,public X-Google-Thread: 1021cd,ed557a30b21c82ba X-Google-Attributes: gid1021cd,public From: "Tony Lee" <alee@sais-jhu.edu> Subject: Re: Half Life issues with A3D Date: 1998/12/08 Message-ID: <74ic5j$8il$1@news.dn.net> X-Deja-AN: 419935485 References: <x9O92.10$C06.122@news.rdc1.sfba.home.com> <74ccdh$sg3@catapult.gatech.edu> <Jroa2.580$C06.654@news.rdc1.sfba.home.com> <74dbni$3lk@catapult.gatech.edu> <HBsa2.1250$C06.451@news.rdc1.sfba.home.com> <74hnt7$fcn$1@nnrp1.dejanews.com> <oJ%a2.2034$C06.1055@news.rdc1.sfba.home.com> X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Organization: UseNET news server Newsgroups: comp.sys.ibm.pc.soundcard.tech,comp.sys.ibm.pc.soundcard.games,3dfx.products.voodoo2,alt.sys.pc-clone.dell