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Article #47

Re: Half Life issues with A3D

#47
From: David Gasior
Date: Fri, 04 Dec 1998 00:00
35 lines
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In article <748mhh$th4$1@news.fas.harvard.edu>, aftandilian@hotmail.com says 
...

>So, has anyone actually gotten these instructions to work?  I have a Turtle
>Beach Montego (Vortex 1), the newest drivers dated 11/25/98, and the new
>a3d.dll, a3d.vxd, and a3dapi.dll files from Aureal, and the box in Half-life
>STILL won't stay checked!  The console tells me that "A3D Initialization
>Failed."  What am I doing wrong?

Okay, the reason that the checkbox won't stay checked is that A3D fails.  Once 
it fails, the game unchecks the box automatically.  Try this and then email me 
at my work email below (the w: one) and let me know if this works:

-> Check the A3D enable box.
-> Switch over to Software Rendering mode.
-> Launch game.

Does A3D initialize then?  If so, then do this:

-> Switch over to whatever video mode you were using before (OpenGL or 
Direct3D).  If the game pops up that box  about the 3D Info page, click OK.  DO 
NOT CLICK CANCEL!  You should make sure that on the left side of your screen 
you have an option to change the Default Device.
-> Verify that A3D enable box is still checked.
-> Launch game.

Does A3D still initialize okay?


------------------------------------------------------------
David A Gasior                           h: dgasior@home.com
Developer Relations, Aureal               w: dgasior@a3d.com
------------------------------------------------------------
Please note that this post reflects my own opinions, and not
necessarily those of my employer.
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From: dgasior@nospam.home.com (David Gasior)
Subject: Re: Half Life issues with A3D
Date: 1998/12/04
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Newsgroups: comp.sys.ibm.pc.soundcard.tech,comp.sys.ibm.pc.soundcard.games,3dfx.products.voodoo2,alt.sys.pc-clone.dell