Thread View: comp.sys.ibm.pc
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4 total messages
Started by young.u.huh
Tue, 17 Nov 1992 21:39
Graphics Accelerator Cards
Author: young.u.huh
Date: Tue, 17 Nov 1992 21:39
Date: Tue, 17 Nov 1992 21:39
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I am looking for an inexpensive way to improve the speed of Windows applications running on my PC. An example of the type of improvement in speed I'm looking for: I compared the speeds of Quicken for DOS and Quicken for Windows. In DOS, I can scroll through the transactions very fast by holding down the up-arrow or down-arrow, and as soon as I release the key, the scrolling stops. In Windows, however, the response is much slower. When I hold down the key, it scrolls very slowly, and after I release the key, it keeps on scrolling for a while. The PC has an Intel 386SX/16MHz processor, 8 MB of RAM, and a Trident SVGA card with 1MB RAM running at 640x480 with 256 colors. In the above example, is the speed bottleneck in the graphics card or in the processor? Would I get a significant improvement in the speed by replacing the graphics card with a graphics "accelerator" card? If so, then which graphics accelerator cards would be good choices for my PC? Any information or suggestions would be appreciated. Thanks in advance. Regards, Young Huh yhuh@ihlpe.att.com
Re: Graphics Accelerator Cards
Author: Holger Skok
Date: Thu, 19 Nov 1992 09:45
Date: Thu, 19 Nov 1992 09:45
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In article <1992Nov17.213906.504@cbnewsh.cb.att.com> young@cbnewsh.cb.att.com (young.u.huh) writes: >I am looking for an inexpensive way to improve the speed of Windows >applications running on my PC. An example of the type of improvement >in speed I'm looking for: I compared the speeds of Quicken for DOS >and Quicken for Windows. In DOS, I can scroll through the transactions >very fast by holding down the up-arrow or down-arrow, and as soon as I >release the key, the scrolling stops. In Windows, however, the >response is much slower. When I hold down the key, it scrolls very >slowly, and after I release the key, it keeps on scrolling for a while. > >The PC has an Intel 386SX/16MHz processor, 8 MB of RAM, and a Trident >SVGA card with 1MB RAM running at 640x480 with 256 colors. In the >above example, is the speed bottleneck in the graphics card or in the >processor? Since Quicken runs so much faster under plain DOS on the same machine (yours) what do you think? (;-)) Due to the antiquated hardware design of the PC the CPU has to put the image onto the Windows screen pixel by pixel and all that via the slow AT-bus. 640x480x256 - that's a lot of info to be put into the VRAM on your card (How many MB does that amount to, by the way? I could never get that right). And that takes TIME. > For a quick fix, try switching to the plain vanilla VGA-driver included with Windows. That'll only give you 16 colours, but at the same time it reduces the amount of info on the screen by a factor of 16. Consequently things like scrolling are a lot speedier. HSK -- Sie singen das alte Entsagungslied, das Eiapopeia vom Himmel, womit man beruhigt, wenn es greint, das Volk, den grossen Luemmel. Ein neues Lied, ein besseres Lied, oh Freunde, will ich Euch dichten, Wir wollen hier auf Erden schon das Himmelreich errichten. ... H. Heine
Re: Graphics Accelerator Cards
Author: Per Fredrik Solberg
Date: Fri, 20 Nov 1992 22:15
Date: Fri, 20 Nov 1992 22:15
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In article <1992Nov19.094530.5007@news.uni-stuttgart.de> skok@itwds1.energietechnik.uni-stuttgart.de (Holger Skok) writes:
> Due to the antiquated hardware design of the PC the CPU has to put the
> image onto the Windows screen pixel by pixel and all that via the slow
> AT-bus. 640x480x256 - that's a lot of info to be put into the VRAM on
> your card (How many MB does that amount to, by the way? I could never
> get that right). And that takes TIME.
> >
> For a quick fix, try switching to the plain vanilla VGA-driver included
> with Windows. That'll only give you 16 colours, but at the same time it
> reduces the amount of info on the screen by a factor of 16. Consequently
^^
Not quite. 256 colors require 1 byte per pixel, whereas 16 colors
require 4 bits per pixel; thus, the amount of video data is only
reduced by a factor of 2.
> things like scrolling are a lot speedier.
>
> HSK
Per Solberg
pso@si.no / perfred@idt.unit.no
Re: Graphics Accelerator Cards
Author: Thomas Beagle
Date: Sat, 21 Nov 1992 06:19
Date: Sat, 21 Nov 1992 06:19
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In article <PERFRED.92Nov20171529@gullregn.idt.unit.no> perfred@gullregn.idt.unit.no (Per Fredrik Solberg) writes:
>> For a quick fix, try switching to the plain vanilla VGA-driver included
>> with Windows. That'll only give you 16 colours, but at the same time it
>> reduces the amount of info on the screen by a factor of 16. Consequently
> ^^
>Not quite. 256 colors require 1 byte per pixel, whereas 16 colors
>require 4 bits per pixel; thus, the amount of video data is only
>reduced by a factor of 2.
Interestingly, I have found that 1024*768*256 is faster on my vanilla
Trident card that 1024*768*16.
I guess there's something to be said for bytes around...
--
Thomas Beagle | thomas@datamark.co.nz Work: 64 4 233 8186
Datamark Intl Ltd | thomas@cavebbs.welly.gen.nz Home: 64 4 499 3832
Technical Writer | Be kind to me, I think I'm suffering from angst.
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