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Article #2263Re: * Review: Infini-D 2.0
From: Wayne Folta
Date: Tue, 18 Aug 1992 00:09
Date: Tue, 18 Aug 1992 00:09
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> Also, alphamaps are now used which I know nothing about, so don't ask me. I believe ID 2.0 supports an Alpha channel, which is like the Red/Green/Blue channels that give an object color, except that it provides transparency. For example, say you rendering an animation of a flying logo as it zoomed across a static background. You could render the background once and save it off, then render the logo with no background, saving a lot of time. The Alpha channel would let you then merge the two. You couldn't simply assume that, say, black in the logo corresponded to empty background, since the logo could contain black. (Background-color is not the same as Empty.) Another use for Alpha would be to render a building and then insert it into different location photographs. -- Wayne Folta (folta@cs.umd.edu 128.8.128.8)
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Path: arc1-ca.pugleaf.net!sparky!uunet!wupost!darwin.sura.net!dtix!mimsy!folta From: folta@cs.umd.edu (Wayne Folta) Newsgroups: comp.sys.mac.apps Subject: Re: * Review: Infini-D 2.0 Message-ID: <59728@mimsy.umd.edu> Date: 18 Aug 92 00:09:54 GMT References: <1992Aug14.170306.17501@njitgw.njit.edu> Sender: news@mimsy.umd.edu Distribution: usa Organization: U of Maryland, Dept. of Computer Science, Coll. Pk., MD 20742 Lines: 18