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Article View: comp.sys.mac.databases
Article #629

Re: 4D Server Memory

#629
From: Ed Estes
Date: Tue, 12 Jan 1993 20:41
36 lines
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In article <michaelh.726704623@Xenon.Stanford.EDU>,
michaelh@Xenon.Stanford.EDU (Mike Hennahane) wrote:
>
>Morris Weinstock <MAW14@psuvm.psu.edu> writes:
>
>>Does anyone know how much memory the 4D server (for 3 simultaneous users) would
>>take up?
>
>this depends on the complexity of the database that it is running.
>there *is* a downside t giving it too much memory; 4d server has to
>flush its cache every so often, so if the memory is bumped up high,
>then the cache will be large and users will have to wait.  most
>databases probably don't need much more than the amount of memory that
>is the default (i think 1500K).
>
>--mike

I just got back from DevCon6 (the 4D developer conference) and found out 
some stuff regarding this...

According to Laurent (the author of 4D) the server cache does NOT cause the
users to wait.  It is a process just like everything else and shares time
with other processes.  It is the SYSTEM cache that will cause the delays. 
He
recommended a small SYSTEM cache - 32k, and a large 4D server cache.  The
more
memory 4D gets, the better...

--Ed

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Path: arc1-ca.pugleaf.net!sparky!uunet!nih-csl!machacker.dcrt.nih.gov!user
From: edestes@pop.nih.gov (Ed Estes)
Subject: Re: 4D Server Memory
Message-ID: <edestes-120193153116@machacker.dcrt.nih.gov>
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References: <93008.110418MAW14@psuvm.psu.edu> <michaelh.726704623@Xenon.Stanford.EDU>
Date: Tue, 12 Jan 1993 20:41:35 GMT
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