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Article #83Re: Memory allocation in 4D code resources
From: Mike Hennahane
Date: Mon, 27 Jul 1992 05:07
Date: Mon, 27 Jul 1992 05:07
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johnrobi@aludra.usc.edu (John Robinson) writes: >I'm writing a code resource for a 4th Dimension external, and have >had some problems allocating memory in the resource. The code >works OK as a standalone app. Does anyone have a list of >do's and don'ts for externals? if you are having trouble getting memory (easy to run out if you are working with pictures), you might try increasing the partition size for 4d in the "get info" box. --mike
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Newsgroups: comp.sys.mac.databases Path: arc1-ca.pugleaf.net!sparky!uunet!stanford.edu!CSD-NewsHost.Stanford.EDU!Xenon.Stanford.EDU!michaelh From: michaelh@Xenon.Stanford.EDU (Mike Hennahane) Subject: Re: Memory allocation in 4D code resources Message-ID: <michaelh.712213639@Xenon.Stanford.EDU> Keywords: Memory, 4D Sender: news@CSD-NewsHost.Stanford.EDU Organization: CS Department, Stanford University, California, USA References: <l717gnINNi52@aludra.usc.edu> Date: 27 Jul 92 05:07:19 GMT Lines: 13