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Article View: comp.sys.mac.games.strategic
Article #19

Re: sad news on the gaming front...

#19
From: Gary Zuercher
Date: Sat, 02 May 1998 00:00
32 lines
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In article <flargh-3004981535150001@p6.gw1.provi.ma.tiac.com>,
flargh@tikkabik.com (Peter Cohen) wrote:

> In article <6ia799$mvt@bgtnsc01.worldnet.att.net>,
> lousemonkey1@NoSpAm.wilhelp.com (Goin' Nova) wrote:
> 
> > What really sucks is that Mac Gamers now have to beg to get their
> favorite games
> > ported? Want "xyzzy" ? Send e-mail to the developer/publisher and let 'em
> 
> No, what sucks is that Mac gamers _think_ they have to beg to get any
> quality games at all. If even one tenth of the energy that went into
> begging for PC scraps was redirected to actively supporting Mac-first or
> Mac-only shareware and hobbyist developers, some of these game makers
> would have enough revenue to keep themselves in business.
> 
> The longer we delude ourselves into thinking we have to have every AAA
> list PC title, the shorter the life expectancy of the MacOS as an
> entertainment platform can be expected.

> Peter Cohen

Something tells me Rhapsody is going to change a lot of developer thinking
when it becomes possible to write code once and easily recompile it for
almost any platform.

-- 
Regards,

Gary Zuercher
http://www.chromaconcepts.com
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From: garyz@chromaconcepts.com (Gary Zuercher)
Subject: Re: sad news on the gaming front...
Date: 1998/05/02
Message-ID: <garyz-0205981222220001@cx42105-a.irvn1.occa.home.com>
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NNTP-Posting-Date: Sat, 02 May 1998 12:21:38 PDT
Organization: Chroma Concepts
Newsgroups: comp.sys.mac.games.strategic,comp.sys.mac.games.misc,comp.sys.mac.games.action,aus.computers.mac,comp.sys.mac.games.adventure