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Article View: comp.sys.mac.games.strategic
Article #22

Re: sad news on the gaming front...

#22
From: Matthew Vaughan
Date: Sat, 02 May 1998 00:00
50 lines
3897 bytes
In article <see-below-0205982242140001@209.24.241.203>,
see-below@not-my-address.com (Matthew Vaughan) wrote:

> In article <mcox-ya02408000R0305980946240001@newsource.ihug.co.nz>,
> mcox@ihug.co.nz (Martin Cox) wrote:
> 
> > In article <garyz-0205981222220001@cx42105-a.irvn1.occa.home.com>,
> > garyz@chromaconcepts.com (Gary Zuercher) wrote:
> > 
> > >Something tells me Rhapsody is going to change a lot of developer thinking
> > >when it becomes possible to write code once and easily recompile it for
> > >almost any platform.
> > 
> > Ah, but that requires the PC owner to actually _have_ Rhapsody (or the
> > multi-hued box under Windows) which isn't likely to take a large enough
> > percentage of the market to convince game companies (IMHO).
> > 
> > Most PC users have enough trouble understanding Windows, let alone another
> > OS on top of it...
> 
> Developers do need to have Rhapsody (at least for now), but end users can
> run "Yellow Box" applications on Windows 95/NT. (In fact, OpenStep has
> worked that way for several years already.) All they need is the
> appropriate libraries (DLLs) which developers will be able to ship free
> with the application. It's the same as requiring ActiveX, for instance. In
> fact, rumor has it that Microsoft _may_ even bundle the DLLs with Windows
> 98 and NT 5.

Oh, I might even add that the application will _look and behave_ like a
Windows application when being run under Windows, but look like a Mac
application when run on a Mac, etc., since the libraries pass interface
commands through to the appropriate native APIs of the system it's being
run on. This means the user need never even know it's a "Rhapsody"
application. And to get a program running on all supported platforms is
generally little more than clicking a compiler option switch. 

This is what's so unbelievably cool about Rhapsody apps - they're truly
cross-platform in a way that actually works much more reliably than Java,
and with full speed and richness as well. Yellow Box will also make a
fantastic extension of Java, so that Java applets which use it can finally
feel like true, mature applications on each respective platform. And it
gets even better when you include cross-platform QuickTime support (which
includes a lot more than video, for instance some 3D stuff).

....................................................
MATTHEW VAUGHAN
matthewv at best dot com (damn spammers...)
http://www.best.com/~matthewv/
....................................................
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From: see-below@not-my-address.com (Matthew Vaughan)
Subject: Re: sad news on the gaming front...
Date: 1998/05/02
Message-ID: <see-below-0205982343440001@209.24.241.203>
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