Article View: comp.sys.mac.oop.macapp3
Article #308How can I detect overlapping Views??
From: pdsaffer
Date: Fri, 22 Jan 1993 17:27
Date: Fri, 22 Jan 1993 17:27
34 lines
1675 bytes
1675 bytes
Hi,
I'm working on an annimation application. In the main content view
of my scenario window I want to have several cast members that move
arround the screen. I need to detect collisions between these actors.
I wonder if the best solution would be to draw each of them on an independent
subview of the main content part of my window?
If this is so, could someone tell me if:
[1] MacApp makes it possible to change from the program
the relative position of a view from its superView using?
[2] Can I detect from my program if two views are just about to start
overlapping (they share an edge or a corner)?
My application is very similar to a video-game. When you shoot a
space invader the program must somehow detect if the bullet has hit the
martian. How would the authors of "Space Invaders" have implemented this
feature using MacApp?
Thanks in advance,
Paul.
P.S. Please kindly send your answers to:
pdsaffer@malloco.ing.puc.cl
------------------------------------------------
Pontificia Universidad Catolica de Chile
Escuela de Ingenieria
Departamento de Ciencia de la Computacion
Centro de Informatica Educativa
------------------------------------------------
Technical Details
Message-ID:
<1993Jan22.172744.1476@tolten.puc.cl>Path:
arc1-ca.pugleaf.net!sparky!uunet!puc.cl!pdsafferShow Full Headers
Complete Article Headers
Newsgroups: comp.sys.mac.oop.macapp3 Path: arc1-ca.pugleaf.net!sparky!uunet!puc.cl!pdsaffer From: pdsaffer@ing.puc.cl (pdsaffer) Subject: How can I detect overlapping Views?? Message-ID: <1993Jan22.172744.1476@tolten.puc.cl> Sender: news@tolten.puc.cl (News Manager) Nntp-Posting-Host: malloco.ing.puc.cl Organization: Pontificia Universidad Catolica de Chile X-Newsreader: TIN [version 1.1 PL8] Date: Fri, 22 Jan 1993 17:27:44 GMT Lines: 34