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2 messages
2 total messages Started by Euro Tech Svcs, OOP Spec Tue, 15 Dec 1992 19:01
Re: Getting idle time in a vie
#148
Author: Euro Tech Svcs, OOP Spec
Date: Tue, 15 Dec 1992 19:01
22 lines
1054 bytes
Rich,
 
You could attach a IdleBehaviour to the window that contains the view. Give
this behaviour a reference to the view(s) that need idle time and call the
TView.DoIdle() method MANUALLY for each of those views.
 
If you don't want to add a behaviour, implement this in the TWindow.DoIdle()
method and use FindSubViews().
 
By the way, the cohandler chain works as well, but is not the preferred way of
doing things (maybe you get the crash because you forget to remove the
cohandler when you close the window?).
 
Anyone out there with a more elegant suggestion?
 
Regards,
 
Jeroen Schalk
Object Programming Specialist
European Technology Services
Apple Computer Europe
 
Re: Getting idle time in a vie
#157
Author: Kent Sandvik
Date: Wed, 16 Dec 1992 00:26
16 lines
1301 bytes
In article <724446629.4345396@AppleLink.Apple.COM>,
SCHALK1@AppleLink.Apple.COM > By the way, the cohandler chain works as
well, but is not the preferred way of
> doing things (maybe you get the crash because you forget to remove the
> cohandler when you close the window?).

Long time ago (12 months feels like eternity in this business) the story
was that cohandlers should be reserved for framework internal use, and 
behaviors is the way to go. I'm not yet sure about all the issues
related to Bedrock transitions, but so far using behaviors is also
a possible good idea for 'you know what'.

Kent
-------------------
Kent Sandvik (UUCP: ....!apple!ksand; INTERNET: ksand@apple.com)
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