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Thread View: comp.sys.mac.programmer.codewarrior
39 messages
39 total messages Started by Ron L Mon, 31 Oct 2005 15:44
CodeWarrior 10 release information
#261
Author: Ron L
Date: Mon, 31 Oct 2005 15:44
75 lines
4171 bytes
CodeWarrior Development Studio for Mac OS v10
Available only as a Download version  has two versions  

A free Special Edition allows for students and hobbyist to use
CodeWarrior with a limited usage license, with no technical support

The CodeWarrior Professional download is only $99 (plus shipping and
handling and applicable taxes) and will allow all former Macintosh
developers to update and archive their Mach-O and CFM/ PEF projects.

Detailed Features 

General
*  Mac OS X hosted 
*  Targets: Mac OS X (Mach-O) and Classic Mac OS (PEF)
*  PowerPlant X C++ Framework for Mac OS X development with Carbon
Events, HIViews and Unicode support

Integrated Development Environment (IDE)
*  Text-based xml projects (optional via user preference)
*  Packager support updated so that it is no longer necessary to
make changes for packaging in multiple targets - added ability to have a
master packaging target to perform common package actions

Power Plant
*  PPx can now directly deal with .nib files
*  PPx can deal with SearchField, SegmentedView, TextView
(HIView-savvy replacement for MLTEView), and UserPane
*  New PPx wrappers for CGClorSpace, CGDataProvider, and CGImage
*  Enhanced support for the DataBrowser control
*  PPxNavServices allows the addition of custom filter and preview
callbacks
*  PowerPlant, PowerPlant X, and Constructor will be put into open
source.

C/C++ PowerPC Compiler 4.0
*  New interprocedural analysis (IPA) for file level or whole
program optimizations
*  Modified inliner for true bottom-up inlining when using IPA
*  Improved template instantiation error messages
*  Updated POD detection to conform to C++03 standard
*  Support for out-of-line defined partial class template
specializations

Metrowerks Standard Library 11.0
*  Implemented "safer" (a.k.a. "secure") library extensions being
proposed by the C0x working group
*  Added a number of common POSIX reentrant functions for PEF
programming (asctime_r, ctime_r, localtime_r, gmtime_r, rand_r,
readdir_r, strerror_r, strtok_r)
*  Uses a couple more Mach-O system functions for faster memcpy,
memmove, memset, memchr, and memcmp
*  Mach-O Dynamic library for MSL C & MSL C++
*  Fix for static destructors not working from bundles - even when
building with BSD C or using the gcc compiler
*  Added ability to use move semantics (rvalue reference) for
drastic (revolutionary!) performance increases
*  Added <bind> and mem_fn from the C++ TR1 addendum
*  When using MSL C++ on top of BSD C (Mach-O), the standard MSL
C++ headers import items from the global namespace into the std
namespace


System Requirements 
 - Mac OS X v10.2.x  or newer
 - PowerPC G3 or greater (G4 recommended) 
 - 128 MB RAM 
 - 800 MB recommended for full installation

-- 
CodeWarrior Community Forum is a free online resource for developers 
to discuss CodeWarrior topics with other users and our staff
        --   http://www.codewarrior.com/community  --

 Ron Liechty - ron.liechty@freescale.com - http://www.codewarrior.com
Re: CodeWarrior 10 release information
#262
Author: brandon
Date: Mon, 31 Oct 2005 17:27
18 lines
1993 bytes
FWIW,

I have got the CW 9 x86 compiler stuff working in CW 10 for those that
are interested.  Aside from just copying files from 9 to 10, there's
some changes needed in MSL_Common/Include/extras_time.h.

- remove all occurances of __std( )  leave whats between the
parenthesis of course.
- just under _MSL_BEGIN_EXTERN_C add:

#if _MSL_TIME_T_AVAILABLE
#ifndef _MSL_TIME_T_DEFINED
typedef long time_t;
#define _MSL_TIME_T_DEFINED
#endif
#endif

The few projects i tried appeared to compile/work fine after that.
Re: CodeWarrior 10 release information
#263
Author: Paul
Date: Mon, 31 Oct 2005 17:35
30 lines
2410 bytes
"brandon" <bsneed@gmail.com> wrote in message
news:1130779659.966281.72540@f14g2000cwb.googlegroups.com...
> FWIW,
>
> I have got the CW 9 x86 compiler stuff working in CW 10 for those that
> are interested.  Aside from just copying files from 9 to 10, there's
> some changes needed in MSL_Common/Include/extras_time.h.
>
> - remove all occurances of __std( )  leave whats between the
> parenthesis of course.
> - just under _MSL_BEGIN_EXTERN_C add:
>
> #if _MSL_TIME_T_AVAILABLE
> #ifndef _MSL_TIME_T_DEFINED
> typedef long time_t;
> #define _MSL_TIME_T_DEFINED
> #endif
> #endif
>
> The few projects i tried appeared to compile/work fine after that.
>

Thanks Brandon, I was just about to ask that.

Where did you get it? MW's website doesn't seem to be updated yet (couldn't
find it under Downloads or Desktop tools, at least.)

Is CW10 any more stable than CW9? I had a lot more trouble with 9 than 8,
was hoping for things to improve.
Re: CodeWarrior 10 release information
#264
Author: brandon
Date: Mon, 31 Oct 2005 17:44
13 lines
2280 bytes
http://www.metrowerks.com/MW/Develop/Desktop/mac10

I got the link from macnn.com, though you're right, its not easily
visible from the MW site itself.   The product links still point to v9
it looks like.

Anyhow, I can't really tell a difference just yet.   I mostly use CW
for my Windows work at the moment.   I was looking mainly to see if
there were any major IDE improvements.   The only stumbling block i've
had with it at this point is that despite the Win32Debugger plugin
being present, i can't add remote debugging targets for anything other
than MetroNub.   Not sure if its a trial vs. pro thing though.   I'm
just checking out the trial for the moment before i drop any cash.
Re: CodeWarrior 10 release information
#265
Author: Don Bruder
Date: Mon, 31 Oct 2005 18:18
25 lines
2130 bytes
In article <ron.liechty-DAE0A1.10440131102005@news.newsguy.com>,
 Ron L <ron.liechty@freescale.com> wrote:

> CodeWarrior Development Studio for Mac OS v10
> Available only as a Download version  has two versions  
> 
> A free Special Edition allows for students and hobbyist to use
> CodeWarrior with a limited usage license, with no technical support
> 
> The CodeWarrior Professional download is only $99 (plus shipping and
> handling

<snip>

OK, I *HAVE* to know... 

What miserable money-grubbing sack of crap came up with the idea of 
charging "shipping and handling" fees for something that the buyer is 
going to do all the work of "shipping and handling" to get???

-- 
Don Bruder - dakidd@sonic.net - If your "From:" address isn't on my whitelist,
or the subject of the message doesn't contain the exact text "PopperAndShadow"
somewhere, any message sent to this address will go in the garbage without my
ever knowing it arrived. Sorry... <http://www.sonic.net/~dakidd> for more info
Re: CodeWarrior 10 release information
#266
Author: Paul Russell
Date: Mon, 31 Oct 2005 18:47
17 lines
2015 bytes
brandon wrote:

> http://www.metrowerks.com/MW/Develop/Desktop/mac10
> 
> I got the link from macnn.com, though you're right, its not easily
> visible from the MW site itself.   The product links still point to v9
> it looks like.
> 

Did you manage to register/activate OK ?

I just went through the process and (a) the activation page said it was 
for CW 9, not CW 10 (I'm assuming this is just a typo?) and more 
importantly (b) I haven't received the activation code via email yet, so 
I'm just sitting here in limbo until it arrives.

Paul
Re: CodeWarrior 10 release information
#267
Author: Ron L
Date: Mon, 31 Oct 2005 18:56
33 lines
2408 bytes
In article <xBs9f.2566$2y.575@newsread2.news.atl.earthlink.net>,
 "Paul" <remove_this_its_just_paul@patchdance.com> wrote:


>
>Where did you get it? MW's website doesn't seem to be updated yet (couldn't
>find it under Downloads or Desktop tools, at least.)

It is on the store,  we are updating the Mac web page but that may take 
a bit.
The free one isn't appearing yet but will soon.

If you have web caching on be sure to refresh the page.

http://store.metrowerks.com

>Is CW10 any more stable than CW9? I had a lot more trouble with 9 than 8,
>was hoping for things to improve.

If you have more problems with CW 9 than CW  8 you probably have 
something set up incorrectly.  There was a bug in framework access paths 
in CW 8 that would cause problems in CW 9 when you updated a project  it 
could be something like that.  (just guessing without knowing the exact 
problem).

Ron

-- 
CodeWarrior Community Forum is a free online resource for developers 
to discuss CodeWarrior topics with other users and our staff
        --   http://www.codewarrior.com/community  --

 Ron Liechty - ron.liechty@freescale.com - http://www.codewarrior.com
Re: CodeWarrior 10 release information
#269
Author: Ron L
Date: Mon, 31 Oct 2005 19:15
34 lines
2444 bytes
In article <Fdt9f.1595$te3.26041@typhoon.sonic.net>,
 Don Bruder <dakidd@sonic.net> wrote:

>In article <ron.liechty-DAE0A1.10440131102005@news.newsguy.com>,
> Ron L <ron.liechty@freescale.com> wrote:
>
>> CodeWarrior Development Studio for Mac OS v10
>> Available only as a Download version  has two versions  
>> 
>> A free Special Edition allows for students and hobbyist to use
>> CodeWarrior with a limited usage license, with no technical support
>> 
>> The CodeWarrior Professional download is only $99 (plus shipping and
>> handling
>
><snip>
>
>OK, I *HAVE* to know... 
>
>What miserable money-grubbing sack of crap came up with the idea of 
>charging "shipping and handling" fees for something that the buyer is 
>going to do all the work of "shipping and handling" to get???

There is no shipping and handling fee.   I did not know if our 
fulfillment house had a charge or not when I wrote that.

Ron

-- 
CodeWarrior Community Forum is a free online resource for developers 
to discuss CodeWarrior topics with other users and our staff
        --   http://www.codewarrior.com/community  --

 Ron Liechty - ron.liechty@freescale.com - http://www.codewarrior.com
Re: CodeWarrior 10 release information
#268
Author: larry
Date: Mon, 31 Oct 2005 19:28
11 lines
1809 bytes
Don Bruder wrote:

> What miserable money-grubbing sack of crap came up with the idea of
> charging "shipping and handling" fees for something that the buyer is
> going to do all the work of "shipping and handling" to get???

The shipping and handling is free, so you can stop being indignant now.
;-)

Larry
Re: CodeWarrior 10 release information
#213
Author: Ron L
Date: Mon, 31 Oct 2005 19:46
33 lines
2543 bytes
In article <436666ad$0$358$da0feed9@news.zen.co.uk>,
 Paul Russell <prussell@sonic.net> wrote:

>brandon wrote:
>
>> http://www.metrowerks.com/MW/Develop/Desktop/mac10
>> 
>> I got the link from macnn.com, though you're right, its not easily
>> visible from the MW site itself.   The product links still point to v9
>> it looks like.
>> 
>
>Did you manage to register/activate OK ?
>
>I just went through the process and (a) the activation page said it was 
>for CW 9, not CW 10 (I'm assuming this is just a typo?) and more 
>importantly (b) I haven't received the activation code via email yet, so 
>I'm just sitting here in limbo until it arrives.

if you did not get a serial number with your order (the early orders did 
not have this) then send a copy of your invoice (email message) to
 license@metrowerks.com 

I'll have the activation page updated soon, to shed it of the typo.

Ron

-- 
CodeWarrior Community Forum is a free online resource for developers 
to discuss CodeWarrior topics with other users and our staff
        --   http://www.codewarrior.com/community  --

 Ron Liechty - ron.liechty@freescale.com - http://www.codewarrior.com
Re: CodeWarrior 10 release information
#270
Author: Paul Russell
Date: Mon, 31 Oct 2005 19:47
25 lines
2338 bytes
Paul Russell wrote:

> brandon wrote:
> 
>> http://www.metrowerks.com/MW/Develop/Desktop/mac10
>>
>> I got the link from macnn.com, though you're right, its not easily
>> visible from the MW site itself.   The product links still point to v9
>> it looks like.
>>
> 
> Did you manage to register/activate OK ?
> 
> I just went through the process and (a) the activation page said it was 
> for CW 9, not CW 10 (I'm assuming this is just a typo?) and more 
> importantly (b) I haven't received the activation code via email yet, so 
> I'm just sitting here in limbo until it arrives.
> 

Just to follow up on this - the activation code eventually arrived after 
a couple of hours, and it did actually work (despite the CW 9 typo on 
the registration WWW page). It got caught by OS X Mail's spam filter 
though, so that's something to watch out for.

Paul
Re: CodeWarrior 10 release information
#212
Author: Don Bruder
Date: Mon, 31 Oct 2005 19:57
42 lines
2893 bytes
In article <ron.liechty-0E71C4.14152931102005@news.newsguy.com>,
 Ron L <ron.liechty@freescale.com> wrote:

> In article <Fdt9f.1595$te3.26041@typhoon.sonic.net>,
>  Don Bruder <dakidd@sonic.net> wrote:
> 
> >In article <ron.liechty-DAE0A1.10440131102005@news.newsguy.com>,
> > Ron L <ron.liechty@freescale.com> wrote:
> >
> >> CodeWarrior Development Studio for Mac OS v10
> >> Available only as a Download version  has two versions  
> >> 
> >> A free Special Edition allows for students and hobbyist to use
> >> CodeWarrior with a limited usage license, with no technical support
> >> 
> >> The CodeWarrior Professional download is only $99 (plus shipping and
> >> handling
> >
> ><snip>
> >
> >OK, I *HAVE* to know... 
> >
> >What miserable money-grubbing sack of crap came up with the idea of 
> >charging "shipping and handling" fees for something that the buyer is 
> >going to do all the work of "shipping and handling" to get???
> 
> There is no shipping and handling fee.   I did not know if our 
> fulfillment house had a charge or not when I wrote that.
> 
> Ron

Hokay, I can buy that explanation. 

The concept of "shipping and handling" being charged on a downloaded 
software package strikes me as being quite possibly the most blatantly 
slime-bagish thing I've ever encountered.

-- 
Don Bruder - dakidd@sonic.net - If your "From:" address isn't on my whitelist,
or the subject of the message doesn't contain the exact text "PopperAndShadow"
somewhere, any message sent to this address will go in the garbage without my
ever knowing it arrived. Sorry... <http://www.sonic.net/~dakidd> for more info
Re: CodeWarrior 10 release information
#214
Author: Joachim Ante
Date: Wed, 02 Nov 2005 11:12
4 lines
1882 bytes
Does the CW 10 fix the bug with too large sym files on windows?
(The one where CW says, the sym file might be corrupted)

Joachim Ante
Re: CodeWarrior 10 release information
#215
Author: Ron L
Date: Wed, 02 Nov 2005 14:23
20 lines
2185 bytes
In article <1130929934.991614.312640@g14g2000cwa.googlegroups.com>,
 "Joachim Ante" <joe@otee.dk> wrote:

>Does the CW 10 fix the bug with too large sym files on windows?
>(The one where CW says, the sym file might be corrupted)
>
>Joachim Ante
>

CW 10 does not have any Windows tools, we sold that technology and have 
removed it from the last release of CW 9.  (There is no Java either)

Ron

-- 
CodeWarrior Community Forum is a free online resource for developers 
to discuss CodeWarrior topics with other users and our staff
        --   http://www.codewarrior.com/community  --

 Ron Liechty - ron.liechty@freescale.com - http://www.codewarrior.com
Re: CodeWarrior 10 release information
#216
Author: George Touchstone
Date: Thu, 03 Nov 2005 00:54
10 lines
1828 bytes
Does this release address the problem where, for various reasons, the
debugger declines to display source code?

See thread of 13 July 05 titled "No source visible in debugger"
<http://groups.google.com/group/comp.sys.mac.programmer.codewarrior/browse_frm/thread/b3686882cf1c7946>

Thanks,

George Touchstone
Sacramento Software Works
Re: CodeWarrior 10 release information
#217
Author: Paul Russell
Date: Thu, 03 Nov 2005 10:29
25 lines
2640 bytes
Ron L wrote:
> 
> if you did not get a serial number with your order (the early orders did 
> not have this) then send a copy of your invoice (email message) to
>  license@metrowerks.com 
> 

Hi Ron -

Thanks - I did eventually receive an activation code (it took a couple 
of hours and then it got caught in Mail's junk filter).

*However*, I just upgraded to a shiny new PowerBook yesterday and when I 
  copied over CW10 to the new machine (including license.dat of course) 
it  seems that it needs to activated again. The old activation code 
won't work, so preumably I have to contact MetroWerks and explain the 
situation and get a new activation code. This in itself is moderately 
frustrating but what /really/ worries me is that with MetroWerks' future 
being somewhat uncertain (and the obvious fact that their support for 
Mac will end completely in the not too distant future) there's a very 
real possbility that people such as me with legacy CW projects will be 
hosed if/when we need to move to a new machine and can no longer get a 
new activation code ?

Paul
Re: CodeWarrior 10 release information
#218
Author: Ron L
Date: Thu, 03 Nov 2005 16:35
54 lines
3477 bytes
In article <4369e69e$0$23285$db0fefd9@news.zen.co.uk>,
 Paul Russell <prussell@sonic.net> wrote:

>Ron L wrote:
>> 
>> if you did not get a serial number with your order (the early orders did 
>> not have this) then send a copy of your invoice (email message) to
>>  license@metrowerks.com 
>> 
>
>Hi Ron -
>
>Thanks - I did eventually receive an activation code (it took a couple 
>of hours and then it got caught in Mail's junk filter).
>
>*However*, I just upgraded to a shiny new PowerBook yesterday and when I 
>  copied over CW10 to the new machine (including license.dat of course) 
>it  seems that it needs to activated again. 

i think the trick is to install it on the new machine and then once that 
license.dat file is generated replace it with the one from your other 
machine.

One other person I know of had the same problem.

If trashing it, doing an install, selecting register later, closing CW 
and replacing the license.dat file does not solve this write directly to 
me.


>The old activation code 
>won't work, so preumably I have to contact MetroWerks and explain the 
>situation and get a new activation code. This in itself is moderately 
>frustrating but what /really/ worries me is that with MetroWerks' future 
>being somewhat uncertain (and the obvious fact that their support for 
>Mac will end completely in the not too distant future) there's a very 
>real possbility that people such as me with legacy CW projects will be 
>hosed if/when we need to move to a new machine and can no longer get a 
>new activation code ?

This is not tied to any machine so it should not require a second 
license but even if Metrowerks goes away, Freescale will remain as will 
the licensing department. 

I hope that alleviates your concerns.

Ron

-- 
CodeWarrior Community Forum is a free online resource for developers 
to discuss CodeWarrior topics with other users and our staff
        --   http://www.codewarrior.com/community  --

 Ron Liechty - ron.liechty@freescale.com - http://www.codewarrior.com
Re: CodeWarrior 10 release information
#219
Author: Paul Russell
Date: Thu, 03 Nov 2005 21:07
46 lines
3494 bytes
Ron L wrote:

> 
> i think the trick is to install it on the new machine and then once that 
> license.dat file is generated replace it with the one from your other 
> machine.
> 
> One other person I know of had the same problem.
> 
> If trashing it, doing an install, selecting register later, closing CW 
> and replacing the license.dat file does not solve this write directly to 
> me.
> 
> 
> 
>>The old activation code 
>>won't work, so preumably I have to contact MetroWerks and explain the 
>>situation and get a new activation code. This in itself is moderately 
>>frustrating but what /really/ worries me is that with MetroWerks' future 
>>being somewhat uncertain (and the obvious fact that their support for 
>>Mac will end completely in the not too distant future) there's a very 
>>real possbility that people such as me with legacy CW projects will be 
>>hosed if/when we need to move to a new machine and can no longer get a 
>>new activation code ?
> 
> 
> This is not tied to any machine so it should not require a second 
> license but even if Metrowerks goes away, Freescale will remain as will 
> the licensing department. 
> 
> I hope that alleviates your concerns.
> 

I'm not sure what's changed between 9.x and 10.0, but what I noticed 
today was that while 9.x copied over to the new machine OK along with 
its license.dat and everything was hunky dory, 10.0 complained and 
needed to be re-activated.  I can only guess that someone at MW made the 
decision to beef up the activation mechanism on 10.0 so that it's tied 
to a particualr machine ? Fortunately the nice people at 
license@metrowerks.com sent me a new activation code in a timely fashion 
but I can envision a time in the not too distant where there won't be 
anyone to bail me out in a similar situation.

Regards,

Paul
Re: CodeWarrior 10 release information
#220
Author: larry
Date: Thu, 03 Nov 2005 23:30
7 lines
1953 bytes
>This in itself is moderately frustrating but what /really/ worries me is that
>with MetroWerks' future being somewhat uncertain

They killed MW as a legal entity, took down the sign and had a wake.
What exactly is uncertain? ;-)

Larry
Re: CodeWarrior 10 release information
#221
Author: larry
Date: Thu, 03 Nov 2005 23:33
5 lines
2048 bytes
My license never worked, even though I only have one machine. Ron had
to send me one to get CW 10 to recognize it wasn't in demo mode. I
think they have a bug somewhere.

Larry
Re: CodeWarrior 10 release information
#222
Author: Paul Russell
Date: Fri, 04 Nov 2005 07:20
13 lines
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larry@skytag.com wrote:

>>This in itself is moderately frustrating but what /really/ worries me is that
>>with MetroWerks' future being somewhat uncertain
> 
> 
> They killed MW as a legal entity, took down the sign and had a wake.
> What exactly is uncertain? ;-)
> 

Sorry - it's the British tendecy towards understatement. ;-)

Paul
Re: CodeWarrior 10 release information
#223
Author: Ron L
Date: Fri, 04 Nov 2005 20:17
30 lines
2895 bytes
In article <436a7c73$0$353$da0feed9@news.zen.co.uk>,
 Paul Russell <prussell@sonic.net> wrote:

>
>I'm not sure what's changed between 9.x and 10.0, but what I noticed 
>today was that while 9.x copied over to the new machine OK along with 
>its license.dat and everything was hunky dory, 10.0 complained and 
>needed to be re-activated.  I can only guess that someone at MW made the 
>decision to beef up the activation mechanism on 10.0 so that it's tied 
>to a particualr machine ? Fortunately the nice people at 

What we are thinking now it has to do with CW 9 being installed and the 
OS finding the wrong license.dat file.  Did you have CW 9 installed on 
the second system you installed on?   We looked at the license and they 
seem to be fine.   We are working on it.

>but I can envision a time in the not too distant where there won't be 
>anyone to bail me out in a similar situation.

Although the name Metrowerks has gone in favor of CodeWarrior there 
should be a license department at Freescale for many years to come.

Ron

-- 
CodeWarrior Community Forum is a free online resource for developers 
to discuss CodeWarrior topics with other users and our staff
        --   http://www.codewarrior.com/community  --

 Ron Liechty - ron.liechty@freescale.com - http://www.codewarrior.com
Re: CodeWarrior 10 release information
#224
Author: Ron L
Date: Fri, 04 Nov 2005 20:23
31 lines
2802 bytes
In article <1131060625.877618.326590@f14g2000cwb.googlegroups.com>,
 larry@skytag.com wrote:

>>This in itself is moderately frustrating but what /really/ worries me is that
>>with MetroWerks' future being somewhat uncertain
>
>They killed MW as a legal entity, took down the sign and had a wake.
>What exactly is uncertain? ;-)

That was a tongue in cheek wake a reason to have a party.  Metrowerks 
still lives and indeed this release is a Metrowerks brand. 

But the future of CodeWarrior for Mac is not uncertain this is the last 
version and will only be sold for a limited time.   This is a version 
designed just to be low cost and give everyone that has a project made 
with CodeWarrior a chance to bring it up to the latest release and make 
it as stable as possible.  

While this isn't a gift to the developers community we do not expect to 
make money on this release.  We are trying to do what is right for our 
customers that have been loyal for many years.  If this hasn't been 
expressed clearly I apologize.  

Ron

-- 
CodeWarrior Community Forum is a free online resource for developers 
to discuss CodeWarrior topics with other users and our staff
        --   http://www.codewarrior.com/community  --

 Ron Liechty - ron.liechty@freescale.com - http://www.codewarrior.com
Re: CodeWarrior 10 release information
#225
Author: Paul Russell
Date: Fri, 04 Nov 2005 23:26
31 lines
3008 bytes
Ron L wrote:
> 
> What we are thinking now it has to do with CW 9 being installed and the 
> OS finding the wrong license.dat file.  Did you have CW 9 installed on 
> the second system you installed on?   We looked at the license and they 
> seem to be fine.   We are working on it.
> 
> 

Yes, I had 9.6 and 10.0 installed and working on the old system and I 
copied them both over together to the new system at the same time. 9.6 
worked OK but 10.0 claimed that it needed to be activated again.

I have to say that I can't understand why 10.0 would be finding 9.6's 
license file though - the license.dat file is in a specific place in the 
relevant CW directory so I can't see how they would get confused ?

> 
> Although the name Metrowerks has gone in favor of CodeWarrior there 
> should be a license department at Freescale for many years to come.
> 

I hope so. I imagine that I'll probably need to use CW from time to time 
for the next 2 - 3 years, maybe longer. I guess if/when MetroWerks 
closes down copletely somebody with the relevant reverse engineering 
skills will find a way to defeat the license mechanism so that people 
can go on using CW if they need to.

Regards,

Paul
Re: CodeWarrior 10 release information
#226
Author: Herb Davis
Date: Sun, 06 Nov 2005 22:47
5 lines
1527 bytes
Ron in the help it talks about using "Makefile Importer Wizard" to 
create a project. I followed the steps but do not see that anywhere, 
where can I get access to that?

Herb
Re: CodeWarrior 10 release information
#227
Author: Ron L
Date: Mon, 07 Nov 2005 16:31
17 lines
1819 bytes
In article <sKvbf.2367$te3.38344@typhoon.sonic.net>,
 Herb Davis <hdavis@sonic.net> wrote:

>Ron in the help it talks about using "Makefile Importer Wizard" to 
>create a project. I followed the steps but do not see that anywhere, 
>where can I get access to that?

this is a bug in the help it does not apply to Mac products

Ron

-- 
CodeWarrior Community Forum is a free online resource for developers 
to discuss CodeWarrior topics with other users and our staff
        --   http://www.codewarrior.com/community  --

 Ron Liechty - ron.liechty@freescale.com - http://www.codewarrior.com
Re: CodeWarrior 10 release information
#228
Author: Ron L
Date: Mon, 07 Nov 2005 16:53
27 lines
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In article <436bee30$0$23278$db0fefd9@news.zen.co.uk>,
 Paul Russell <prussell@sonic.net> wrote:

>I have to say that I can't understand why 10.0 would be finding 9.6's 
>license file though - the license.dat file is in a specific place in the 
>relevant CW directory so I can't see how they would get confused ?

It is finding some cache using a generic license fixes the problem.

>
>I hope so. I imagine that I'll probably need to use CW from time to time 
>for the next 2 - 3 years, maybe longer. I guess if/when MetroWerks 
>closes down copletely somebody with the relevant reverse engineering 
>skills will find a way to defeat the license mechanism so that people 
>can go on using CW if they need to.

Metrowerks is Freescale and it is a growing business there is no need to 
worry about the licensing mechanism

Ron

-- 
CodeWarrior Community Forum is a free online resource for developers 
to discuss CodeWarrior topics with other users and our staff
        --   http://www.codewarrior.com/community  --

 Ron Liechty - ron.liechty@freescale.com - http://www.codewarrior.com
Re: CodeWarrior 10 release information
#229
Author: Rod Dorman
Date: Mon, 07 Nov 2005 20:05
14 lines
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In article <ron.liechty-F272B7.15232604112005@news.newsguy.com>,
Ron L  <ron.liechty@freescale.com> wrote:
>   ...
>But the future of CodeWarrior for Mac is not uncertain this is the last 
>version and will only be sold for a limited time.   ...

How limited is "for a limited time"?

There's no mention of a time limit on
http://www.metrowerks.com/MW/Develop/Desktop/mac10

-- 
					-- Rod --
rodd(at)polylogics(dot)com
Re: CodeWarrior 10 release information
#230
Author: Ron L
Date: Mon, 07 Nov 2005 22:04
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In article <dkoc2p$4rt$1@reader2.panix.com>,
 rodd@panix.com (Rod Dorman) wrote:

>In article <ron.liechty-F272B7.15232604112005@news.newsguy.com>,
>Ron L  <ron.liechty@freescale.com> wrote:
>>   ...
>>But the future of CodeWarrior for Mac is not uncertain this is the last 
>>version and will only be sold for a limited time.   ...
>
>How limited is "for a limited time"?

the plan is to discontinue this in the spring of next year, at that time 
we will stop sales totally. We will discontinue direct support before 
that time.  This should not be news to anyone.

>There's no mention of a time limit on
>http://www.metrowerks.com/MW/Develop/Desktop/mac10

I'll post a notice at least 3 months before we discontinue sales.

Ron

-- 
CodeWarrior Community Forum is a free online resource for developers 
to discuss CodeWarrior topics with other users and our staff
        --   http://www.codewarrior.com/community  --

 Ron Liechty - ron.liechty@freescale.com - http://www.codewarrior.com
Re: CodeWarrior 10 release information
#231
Author: Paul Russell
Date: Mon, 07 Nov 2005 22:29
31 lines
2501 bytes
Ron L wrote:

> In article <dkoc2p$4rt$1@reader2.panix.com>,
>  rodd@panix.com (Rod Dorman) wrote:
> 
> 
>>In article <ron.liechty-F272B7.15232604112005@news.newsguy.com>,
>>Ron L  <ron.liechty@freescale.com> wrote:
>>
>>>  ...
>>>But the future of CodeWarrior for Mac is not uncertain this is the last 
>>>version and will only be sold for a limited time.   ...
>>
>>How limited is "for a limited time"?
> 
> 
> the plan is to discontinue this in the spring of next year, at that time 
> we will stop sales totally. We will discontinue direct support before 
> that time.  This should not be news to anyone.
> 
> 
>>There's no mention of a time limit on
>>http://www.metrowerks.com/MW/Develop/Desktop/mac10
> 
> 
> I'll post a notice at least 3 months before we discontinue sales.
> 

Does that mean there won't be a 10.1 ?

Paul
Re: CodeWarrior 10 release information
#232
Author: Christian Schmitz
Date: Mon, 07 Nov 2005 23:44
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Ron L <ron.liechty@freescale.com> wrote:

> the plan is to discontinue this in the spring of next year, at that time
> we will stop sales totally. We will discontinue direct support before
> that time.  This should not be news to anyone.

Well, can you still keep a copy on a public ftp server with a free
activation code?

I don't really like the idea of being without a working compiler
somewhere next year.

PS: And you may look for my email to sales@metrowerks.com as I need a
new activation code.

Mfg
Christian


-- 
Around ten thousand functions in one REALbasic plug-in. The MBS Plugin.
<http://www.monkeybreadsoftware.de/realbasic/plugins.shtml>
Re: CodeWarrior 10 release information
#233
Author: larry
Date: Tue, 08 Nov 2005 00:49
8 lines
2125 bytes
What would you expect them to do for a 10.1 release? 10.0.1 maybe, but
don't expect 10.1. This is a dead end product. The only reason we have
it at all as far as I can tell is that they had already done a lot of
it when Apple announced the switch to Intel, so they decided to finish
what they could and sell it cheap. They'll probably fix some bugs, but
that's about it.

Larry
Re: CodeWarrior 10 release information
#234
Author: larry
Date: Tue, 08 Nov 2005 00:51
4 lines
2164 bytes
I burned a CD with a copy of the disk image. If you have a working
license I'd put that on there too.

Larry
Re: CodeWarrior 10 release information
#235
Author: Paul Russell
Date: Tue, 08 Nov 2005 08:27
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larry@skytag.com wrote:

> What would you expect them to do for a 10.1 release? 10.0.1 maybe, but
> don't expect 10.1. This is a dead end product. The only reason we have
> it at all as far as I can tell is that they had already done a lot of
> it when Apple announced the switch to Intel, so they decided to finish
> what they could and sell it cheap. They'll probably fix some bugs, but
> that's about it.
> 

I don't care what the version number is, but I would like to see majpr 
bugs fixed (including the broken license activation code, which should 
probably be removed altogether) before they finally pull the plug.

Paul
Re: CodeWarrior 10 release information
#236
Author: larry
Date: Tue, 08 Nov 2005 11:29
9 lines
2298 bytes
That's not a 10.x release, that's a 10.0.x release. You asked about a
10.1 version, which would be more than bug fixes. What you care about
notwithstanding, it would be useful if you asked what you really wanted
to know, and what you wanted to know if there will be additional
releases to fix bugs. I expect they will be willing to fix bugs for at
least a few months, so more than ever if you see a bug you want fixed,
report it ASAP and definitely don't wait for someone else to report it.

Larry
Re: CodeWarrior 10 release information
#237
Author: Ron L
Date: Tue, 08 Nov 2005 18:08
35 lines
2826 bytes
In article <1h5onb2.18it0ns18npimsN%support@monkeybreadsoftware.de>,
 support@monkeybreadsoftware.de (Christian Schmitz) wrote:

>Ron L <ron.liechty@freescale.com> wrote:
>
>> the plan is to discontinue this in the spring of next year, at that time
>> we will stop sales totally. We will discontinue direct support before
>> that time.  This should not be news to anyone.
>
>Well, can you still keep a copy on a public ftp server with a free
>activation code?

Probably not, for several reasons.

>
>I don't really like the idea of being without a working compiler
>somewhere next year.

Be sure to archive the license.dat file
>
>PS: And you may look for my email to sales@metrowerks.com as I need a
>new activation code.

Write to desktop, or license not sales.  That address should have been 
changed  sales will get you a reply but not as quickly as desktop or 
license.

Ron

-- 
CodeWarrior Community Forum is a free online resource for developers 
to discuss CodeWarrior topics with other users and our staff
        --   http://www.codewarrior.com/community  --

 Ron Liechty - ron.liechty@freescale.com - http://www.codewarrior.com
Re: CodeWarrior 10 release information
#238
Author: Ron L
Date: Tue, 08 Nov 2005 18:09
15 lines
1862 bytes
In article <436fd547$0$353$da0feed9@news.zen.co.uk>,
 Paul Russell <prussell@sonic.net> wrote:

>Does that mean there won't be a 10.1 ?

There is none planned, but then updates are never planned are they.

Ron

-- 
CodeWarrior Community Forum is a free online resource for developers 
to discuss CodeWarrior topics with other users and our staff
        --   http://www.codewarrior.com/community  --

 Ron Liechty - ron.liechty@freescale.com - http://www.codewarrior.com
Re: CodeWarrior 10 release information
#163
Author: Fray Editor
Date: Fri, 23 Dec 2005 00:34
82 lines
4846 bytes
Pleaaase!  For Mac OS v10???  Why pay when Apple's tools are free!  Not only 
that, CW was always a piece of shit... I remember the old days... it 
generated crap, not code....


"Ron L" <ron.liechty@freescale.com> wrote in message 
news:ron.liechty-DAE0A1.10440131102005@news.newsguy.com...
> CodeWarrior Development Studio for Mac OS v10
> Available only as a Download version  has two versions
>
> A free Special Edition allows for students and hobbyist to use
> CodeWarrior with a limited usage license, with no technical support
>
> The CodeWarrior Professional download is only $99 (plus shipping and
> handling and applicable taxes) and will allow all former Macintosh
> developers to update and archive their Mach-O and CFM/ PEF projects.
>
> Detailed Features
>
> General
> *  Mac OS X hosted
> *  Targets: Mac OS X (Mach-O) and Classic Mac OS (PEF)
> *  PowerPlant X C++ Framework for Mac OS X development with Carbon
> Events, HIViews and Unicode support
>
> Integrated Development Environment (IDE)
> *  Text-based xml projects (optional via user preference)
> *  Packager support updated so that it is no longer necessary to
> make changes for packaging in multiple targets - added ability to have a
> master packaging target to perform common package actions
>
> Power Plant
> *  PPx can now directly deal with .nib files
> *  PPx can deal with SearchField, SegmentedView, TextView
> (HIView-savvy replacement for MLTEView), and UserPane
> *  New PPx wrappers for CGClorSpace, CGDataProvider, and CGImage
> *  Enhanced support for the DataBrowser control
> *  PPxNavServices allows the addition of custom filter and preview
> callbacks
> *  PowerPlant, PowerPlant X, and Constructor will be put into open
> source.
>
> C/C++ PowerPC Compiler 4.0
> *  New interprocedural analysis (IPA) for file level or whole
> program optimizations
> *  Modified inliner for true bottom-up inlining when using IPA
> *  Improved template instantiation error messages
> *  Updated POD detection to conform to C++03 standard
> *  Support for out-of-line defined partial class template
> specializations
>
> Metrowerks Standard Library 11.0
> *  Implemented "safer" (a.k.a. "secure") library extensions being
> proposed by the C0x working group
> *  Added a number of common POSIX reentrant functions for PEF
> programming (asctime_r, ctime_r, localtime_r, gmtime_r, rand_r,
> readdir_r, strerror_r, strtok_r)
> *  Uses a couple more Mach-O system functions for faster memcpy,
> memmove, memset, memchr, and memcmp
> *  Mach-O Dynamic library for MSL C & MSL C++
> *  Fix for static destructors not working from bundles - even when
> building with BSD C or using the gcc compiler
> *  Added ability to use move semantics (rvalue reference) for
> drastic (revolutionary!) performance increases
> *  Added <bind> and mem_fn from the C++ TR1 addendum
> *  When using MSL C++ on top of BSD C (Mach-O), the standard MSL
> C++ headers import items from the global namespace into the std
> namespace
>
>
> System Requirements
> - Mac OS X v10.2.x  or newer
> - PowerPC G3 or greater (G4 recommended)
> - 128 MB RAM
> - 800 MB recommended for full installation
>
> -- 
> CodeWarrior Community Forum is a free online resource for developers
> to discuss CodeWarrior topics with other users and our staff
>        --   http://www.codewarrior.com/community  --
>
> Ron Liechty - ron.liechty@freescale.com - http://www.codewarrior.com 
Re: CodeWarrior 10 release information
#164
Author: larry
Date: Sat, 24 Dec 2005 10:06
23 lines
2607 bytes
Fray Editor wrote:
> Pleaaase!  For Mac OS v10???  Why pay when Apple's tools are free!

Idiots ask questions like this. Amorized over a year's time or so, the
cost of a pre-10 CW update was < $1/day, which is insignificant to a
professional wanting to use the most productive tool he can. I'm not
advocating that people buy CW this late in the game, but the cost over
the years has been well worth it to me to have something that is easier
to use, compliles much faster, and has a superior STL for C++. A free
tool I don't enjoy using is no bargain. The only real issue with paying
for CW10 is that it appears to be completely unsupported.

> Not only that, CW was always a piece of shit... I remember the old days... it
> generated crap, not code....

I have no idea why you would post this, but it's only a bad reflection
on you, not MW or CW. CW was the standard for Mac development for many
years. Even Apple used until they came up with PB/Xcode. I still
haven't heard anyone claiming that GCC generates better code. There are
good reasons CW has met its demise, but the quality of the code it
generated was not one of them.

Larry
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