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Article View: comp.sys.mac
Article #10222

Re: comp.mac.binaries

#10222
From: James Preston
Date: Mon, 22 Jan 1990 16:44
11 lines
973 bytes
In article <1110@urbana.mcd.mot.com> willcox@urbana.mcd.mot.com (David A Willcox) writes:
>About the question of demo programs on comp.binaries.mac ....
>
>I think that a 12-part demo of a game program is way out of line.
>There has got to be more useful stuff backed up in the queue.

I agree with this completely.  I think we should establish a maximum size for
commercial or demo programs.  Is the moderator out there?  Can we get some
official word on this?

--James Preston
Technical Details
Message-ID: <1403@key.COM>
Path: arc1-ca.pugleaf.net!utzoo!utgpu!jarvis.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!think!snorkelwacker!apple!amdahl!key!jsp
References: <3514@husc6.harvard.edu> <126900136@p.cs.uiuc.edu> <1110@urbana.mcd.mot.com>

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Path: arc1-ca.pugleaf.net!utzoo!utgpu!jarvis.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!think!snorkelwacker!apple!amdahl!key!jsp
From: jsp@key.COM (James Preston)
Newsgroups: comp.sys.mac
Subject: Re: comp.mac.binaries
Message-ID: <1403@key.COM>
Date: 22 Jan 90 16:44:24 GMT
References: <3514@husc6.harvard.edu> <126900136@p.cs.uiuc.edu> <1110@urbana.mcd.mot.com>
Reply-To: jsp@penguin.key.COM (James Preston)
Organization: Key Computer Laboratories, Fremont
Lines: 11