Article View: comp.sys.mac
Article #15552Dark Castle on an SE
From: paul
Date: Tue, 14 Apr 1987 17:45
Date: Tue, 14 Apr 1987 17:45
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1201 bytes
I have just gotten a copy of Dark Castle for my new SE and it seems to
run fine except for one problem. None of the default key designations
for moving the hero around seem to work. I used the options menu to
change the movement keys to the numeric pad and it works ok, but the
original arrangement of W-A-S-Z, etc simply does not work (nothing happens).
Is this a known bug with the SE/Dark Castle? I know the scan codes have
probably changed, which might be causing the problem. Any body out there
with solutions?
UUCP: {seismo|watmath|utai|garfield}!dalcs!aucs!Paul
BITNET: {Paul|phs}@Acadia
Internet: {Paul|phs}%Acadia.BITNET@WISCVM.WISC.EDU
PHONEnet: (902) 542-2201x587
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Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: arc1-ca.pugleaf.net!utzoo!utgpu!water!watnot!watmath!dalcs!aucs!paul From: paul@aucs.UUCP Newsgroups: comp.sys.mac Subject: Dark Castle on an SE Message-ID: <337@aucs.UUCP> Date: Tue, 14-Apr-87 12:45:15 EST Article-I.D.: aucs.337 Posted: Tue Apr 14 12:45:15 1987 Date-Received: Wed, 15-Apr-87 02:40:10 EST Reply-To: paul@aucs.UUCP (Paul Steele) Distribution: na Organization: School of Computer Science, Acadia Univ., Nova Scotia Lines: 14