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Article #16304

Patching the volume level in codes.

#16304
From: eckert
Date: Fri, 22 May 1987 16:48
7 lines
826 bytes

I have several games that always seem to start out with the volume set at
full blast, is there any way using a disasembler and fedit that I could
locate the machine code that does this and set it to a lower level ?  I
believe that if someone told me what the coding should look like I could
find it.  Thank you.
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Message-ID: <873@lll-lcc.aRpA>
Path: arc1-ca.pugleaf.net!utzoo!utgpu!water!watmath!clyde!cbosgd!ihnp4!ptsfa!lll-lcc!eckert

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Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Path: arc1-ca.pugleaf.net!utzoo!utgpu!water!watmath!clyde!cbosgd!ihnp4!ptsfa!lll-lcc!eckert
From: eckert@lll-lcc.UUCP
Newsgroups: comp.sys.mac
Subject: Patching the volume level in codes.
Message-ID: <873@lll-lcc.aRpA>
Date: Fri, 22-May-87 12:48:18 EDT
Article-I.D.: lll-lcc.873
Posted: Fri May 22 12:48:18 1987
Date-Received: Sat, 23-May-87 10:47:32 EDT
Reply-To: eckert@lll-crg.UUCP (Philip D. Eckert)
Organization: CRG, Lawrence Livermore Labs
Lines: 7