🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: comp.sys.mac
Article #19274

Re: Physics and Computer Games

#19274
From: David Phillip Oster
Date: Fri, 18 Sep 1987 23:15
16 lines
1515 bytes
Hear, hear! I too think that there is no reason to use bad physics in 
computer games (except as an occasional joke) and every reason not to.

Just so long as you don't force me to put a disclaimer on Stars, a
small dialog at the bottom of the screen that says:

 +-------------------------------------------------------------------------+
 | Warning: this is not an realistic simulation of space travel. Do Not    |
 | try to go into hyperspace at home.                                      |
 +-------------------------------------------------------------------------+

(The program "Orion" actually has a similar disclaimer.)

I always thought the "realistic" scenes in marble madness (or billiards)
would be good ways to teach kids about ballistics and momentum, and
Newton's laws.
Technical Details
Message-ID: <20843@ucbvax.BERKELEY.EDU>
Path: arc1-ca.pugleaf.net!utzoo!mnetor!uunet!husc6!mit-eddie!ll-xn!ames!sdcsvax!ucbvax!dewey.soe.berkeley.edu!oster
References: <1470@ingr.UUCP> <11540017@hpsmtc1.HP.COM> <6275@prls.UUCP> <6277@prls.UUCP>

Show Full Headers
Complete Article Headers
Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Path: arc1-ca.pugleaf.net!utzoo!mnetor!uunet!husc6!mit-eddie!ll-xn!ames!sdcsvax!ucbvax!dewey.soe.berkeley.edu!oster
From: oster@dewey.soe.berkeley.edu (David Phillip Oster)
Newsgroups: comp.sys.mac
Subject: Re: Physics and Computer Games
Message-ID: <20843@ucbvax.BERKELEY.EDU>
Date: Fri, 18-Sep-87 19:15:26 EDT
Article-I.D.: ucbvax.20843
Posted: Fri Sep 18 19:15:26 1987
Date-Received: Sun, 20-Sep-87 05:09:33 EDT
References: <1470@ingr.UUCP> <11540017@hpsmtc1.HP.COM> <6275@prls.UUCP> <6277@prls.UUCP>
Sender: usenet@ucbvax.BERKELEY.EDU
Reply-To: oster@dewey.soe.berkeley.edu.UUCP (David Phillip Oster)
Organization: School of Education, UC-Berkeley
Lines: 16