🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: comp.sys.mac
Article #26280

Do we need games? (Was: Beyond the best...Dark Castle)

#26280
From: Juri Munkki
Date: Fri, 11 Mar 1988 14:29
33 lines
2092 bytes
In <2260@saturn.ucsc.edu> alibaba@ucscb.UCSC.EDU (A. M. Rosenberg) writes:
>this means the loss of good potentials, and that we have only flight simulation
>software and silly puzzle games (nee The Fool's Errand) to play. I am
>saddeded by this loss, as I suppose many others are too.

Maybe we should start writing good public domain arcade games.

It takes a lot of assembly language to make the graphics routines fast,
but the game logic is relatively easy to write in C or Pascal (I use C). 
Maybe a gamewriters toolkit would boost production...

I just wrote some graphics routines that allow fast scrolling of a playfield
and up to 16 sprites per horizontal row. I also have a general purpose maze
editor that can relatively easily be converted to edit mazes of any size.
(No one should be forced to create a new maze the way it was done in Teltnuag!)

Currently my routines work only in B&W (color is planned). They provide
a 512x512 playfield of which a 256x256 field is always visible. Any number
of sprites can be used, although performance naturally decreases as the
amount of sprites increases. The size of playfield can be increased, but
currently it requires some programming (my program has a 16*16 block maze
constructed out of ICONs). The sprite is 32 pixels wide and currently 32
pixels high (height is easy to change).

If there's interest, I might document the code and make it free...

Juri Munkki
jmunkki@santra.hut.fi
jmunkki@fingate.bitnet


P.S. Is there ever going to be a Microsoft Flight Simulator for the Mac II?
     (I have Falcon, but it's a toy)
Technical Details
Message-ID: <10906@santra.UUCP>
Path: arc1-ca.pugleaf.net!utzoo!mnetor!uunet!mcvax!enea!tut!santra!jmunkki
References: <1055@cadre.dsl.PITTSBURGH.EDU> <2260@saturn.ucsc.edu>

Show Full Headers
Complete Article Headers
Path: arc1-ca.pugleaf.net!utzoo!mnetor!uunet!mcvax!enea!tut!santra!jmunkki
From: jmunkki@santra.UUCP (Juri Munkki)
Newsgroups: comp.sys.mac
Subject: Do we need games? (Was: Beyond the best...Dark Castle)
Message-ID: <10906@santra.UUCP>
Date: 11 Mar 88 14:29:04 GMT
References: <1055@cadre.dsl.PITTSBURGH.EDU> <2260@saturn.ucsc.edu>
Reply-To: jmunkki@santra.UUCP (Juri Munkki)
Organization: Helsinki University of Technology, Finland
Lines: 33
Keywords: Games, games, videogames, action!