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Article View: comp.sys.mac
Article #30247

Re: Dark Castle and 6.0

#30247
From: Ed Tecot
Date: Sun, 17 Jul 1988 00:25
14 lines
1002 bytes
In article <10626@oberon.USC.EDU> robiner@ganelon.usc.edu (Steve) writes:
>Why won't Dark Castle run under 6.0?  What Can I do to fix it?

Dark Castle requires the alternate screen buffer on the Mac Plus and SE.
6.0 trashed this in an effort to reduce system heap usage.  Since games
are not on our high priority list for testing, this slipped by.  It will
be fixed in 6.0.1.

From the comments I've received, in general:
80% use and like 6.0 (works fine, nice features)
18% think it sucks because (insert cute nonessential PD program) breaks
2% have legitimate complaints.

						_emt
Technical Details
Message-ID: <14101@apple.Apple.COM>
Path: arc1-ca.pugleaf.net!utzoo!attcan!uunet!lll-winken!lll-lcc!ames!joyce!sri-unix!hplabs!nsc!voder!apple!tecot
References: <10626@oberon.USC.EDU>

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Path: arc1-ca.pugleaf.net!utzoo!attcan!uunet!lll-winken!lll-lcc!ames!joyce!sri-unix!hplabs!nsc!voder!apple!tecot
From: tecot@Apple.COM (Ed Tecot)
Newsgroups: comp.sys.mac
Subject: Re: Dark Castle and 6.0
Message-ID: <14101@apple.Apple.COM>
Date: 17 Jul 88 00:25:26 GMT
References: <10626@oberon.USC.EDU>
Reply-To: tecot@apple.apple.com.UUCP (Ed Tecot)
Organization: Apple Computer Inc, Cupertino, CA
Lines: 13