Article View: comp.sys.mac
Article #30923Re: Continuum
From: Dave Platt
Date: Fri, 05 Aug 1988 06:21
Date: Fri, 05 Aug 1988 06:21
23 lines
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1489 bytes
In article <527@esquire.UUCP> sbb@esquire.UUCP (Stephen B. Baumgarten) writes:
>
> Well, I had a different problem for a while. It seems that Continuum
> isn't happy with the RAM cache on. It dies after the first planet.
> (This is using System 5.0 on a MacPlus, no INITs).
It runs OK on a 5-meg Mac II with a 512k RAM cache. Perhaps it's simply
running on the ragged edge of available-memory on your Mac Plus, and is
running out (and bombing ungracefully) after planet #1 if your cache is
using any substantial amount of memory.
Check out some of the higher-numbered planets (either by getting to them
in the game, or with the galaxy editor). Buckaroo Banzai and Arthur
Dent would be proud ;-}
--
Dave Platt VOICE: (415) 493-8805
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Path: arc1-ca.pugleaf.net!utzoo!utgpu!attcan!uunet!husc6!bbn!rochester!rutgers!mailrus!ames!coherent!dplatt From: dplatt@coherent.com (Dave Platt) Newsgroups: comp.sys.mac Subject: Re: Continuum Message-ID: <7514@coherent.com> Date: 5 Aug 88 06:21:26 GMT References: <275@lclark.UUCP> <1192@mit-caf.MIT.EDU> <603@mailrus.cc.umich.edu> <527@esquire.UUCP> Reply-To: dplatt@coherent.com (Dave Platt) Organization: Coherent Thought Inc., Palo Alto CA Lines: 23