Article View: comp.sys.mac
Article #30944Re: Mac games [Was: Crystal Quest]
From: Pierce T. Wetter
Date: Fri, 05 Aug 1988 18:28
Date: Fri, 05 Aug 1988 18:28
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>I have read in a few Mac magazines that Apple is not very interested in
>games for the Macintosh. I guess it has something to do with tarnishing
>the business image of the machine.
>
I think that's half true, I think the other half is that its so
easy to produce mac games that people give them away (Continum etc.)
>I'm suprised that no one else has brought this up before, but the Mac
>will always be somewhat limited in this respect for one reason: there
>is no provision for a joystick. Trackballs are good for some
Actually, several companies make joysticks for the mac.
>mouse. I personally regret buying Beyond Dark Castle because I can't
>stand the keyboard interface. There could be a joystick card for the
Having played Lode runner both with and without a joystick I prefer
the keybaord, but its up to you. Besides your would need two, one to
throw and one to move.
>There is still some room for growth in the mac game market. I would like
>to see some of the more classic games that do use a trackball (i.e
>missle command) come out. I saw a great COLOR version of a submarine
There are several free Missle commands and one commerial one.
Pierce
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wetter@tybalt.caltech.edu Race For Space Grand Prize Winner.
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Useless Advice #986: Never sit on a Tack.
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Path: arc1-ca.pugleaf.net!utzoo!utgpu!attcan!uunet!lll-winken!lll-tis!ames!elroy!cit-vax!tybalt.caltech.edu!wetter From: wetter@tybalt.caltech.edu (Pierce T. Wetter) Newsgroups: comp.sys.mac Subject: Re: Mac games [Was: Crystal Quest] Message-ID: <7526@cit-vax.Caltech.Edu> Date: 5 Aug 88 18:28:23 GMT References: <61979@sun.uucp> <431@dbase.UUCP> <15053@santra.UUCP> <5547@ihlpf.ATT.COM> Sender: news@cit-vax.Caltech.Edu Reply-To: wetter@tybalt.caltech.edu.UUCP (Pierce T. Wetter) Organization: California Institute of Technology Lines: 26