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Article #38059

Re: Developers & programming [games] on the Mac

#38059
From: Glenn Andreas
Date: Mon, 20 Feb 1989 15:34
31 lines
2566 bytes
In article <19809@santra.UUCP> jmunkki@kampi.UUCP (Juri Munkki) writes:
>I don't think too many Mac developers are making money writing games for
>the Macintosh. The reason for writing games should not be money. You might
>want to write a really great game to become famous or you might want to
>write it for yourself and your friends.
>
>_._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._
>|     Juri Munkki jmunkki@hut.fi  jmunkki@fingate.bitnet        I Want   Ne   |
>|     Helsinki University of Technology Computing Centre        My Own   XT   |
>~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~

Darn right.  If you look at my game Theldrow, it started out just as an
attempt to make a 3d maze game with real pictures for the walls.  Then I
started to add stuff.  And more stuff.  And more stuff.  I've got 400-600k
of source code for that thing now (verison 2.1?).  And I'm still not quite
done with it (RSN!).  It's been fun and I've learn a lot of things, like
custom LDEFs, scrolling items is dialogs, modeless dialogs, embedded
languages, color icons, and all sorts of tricks.  It works on just about any
machine (though the new version requires the 128k roms, so unenhanced 512
owners will be out of luck) and under multifinder.  (The "guidelines" weren't
that hard to follow for the most part, btw) And I've written (based on
volumious fan email) a great game, and become sort of "famous".  No job
offers yet (:-), but it was fun and I feel that I am a better programmer
because of it.  This wasn't done to make money, it was all for personal
reasons.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
= "Whether you like it, or don't like it, sit   | - gandreas@ub.d.umn.edu - =
=  back and take a look at it, because it's the |   Glenn Andreas           =
=  best going today!  WOOOOoooo!" - Ric Flair   |                           =
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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Message-ID: <773@umn-d-ub.D.UMN.EDU>
Path: arc1-ca.pugleaf.net!utzoo!utgpu!utstat!jarvis.csri.toronto.edu!mailrus!csd4.milw.wisc.edu!nic.MR.NET!umn-d-ub!gandreas
References: <1309@ndmath.UUCP> <1315@ndmath.UUCP> <19809@santra.UUCP>

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Path: arc1-ca.pugleaf.net!utzoo!utgpu!utstat!jarvis.csri.toronto.edu!mailrus!csd4.milw.wisc.edu!nic.MR.NET!umn-d-ub!gandreas
From: gandreas@umn-d-ub.D.UMN.EDU (Glenn Andreas)
Newsgroups: comp.sys.mac,comp.sys.mac.programmer
Subject: Re: Developers & programming [games] on the Mac
Message-ID: <773@umn-d-ub.D.UMN.EDU>
Date: 20 Feb 89 15:34:13 GMT
References: <1309@ndmath.UUCP> <1315@ndmath.UUCP> <19809@santra.UUCP>
Reply-To: gandreas@ub.d.umn.edu.UUCP (Glenn Andreas)
Organization: University of Minnesota, Duluth
Lines: 31