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Article View: comp.sys.mac
Article #43690

Re: NEW Multiplayer Mac game.

#43690
From: Francois Felix INGRAND
Date: Wed, 07 Jun 1989 20:43
45 lines
2834 bytes
In article <1436@ndmath.UUCP>, milo@ndmath (Greg Corson) writes:
>Because I've had a LOT of mail requests for me to post my new Multiplayer
>Maze game, I will be doing it in just a few more days.  I need a little time
>to make some changes to the "about" screens to make them a little more
>clear.
>
>One thing that many people have asked...here's the answer:
>
>You CAN NOT play this game over Appletalk...it's multiplayer mode will only
>work if you are connected to GEnie.  The game does have a "practice" mode
>where you can walk around the maze and see what it looks like, but NO 
>opponents or goodies to pick up will appear.  You MUST be on GEnie to really
>"play" the game.
>
>Sorry to pound on this, but I want to make sure I'm not giving anyone a
>false impression about what the game will do.

Indeed you gave a false impression... If it is not possible to play it
over appletalk or modem line, it is of less interest.

>A lot of people also requested information on how to subscribe to GEnie, so
>I will post that info soon also.  GEnie is a pretty good service to have if
>you own a Mac...they have all the latest Apple software on-line for 
>downloading (ie: system, finder...etc) and their rates are less than
>compuserve.  Also, they support Xmodem and Ymodem...and the throughput
>of their Xmodem implimentation is much higher than most systems I've used.

Now, I have two questions:

How much do you get each time some peoples are playing your game and
GEnie? I cannot believe that you wrote this game just to please
GEnie... which is charging connection time of the player anyway...

If you are getting anything, I think you should not ADVERTISE your
game and GEnie on the net...

If you want us to forgive you for this ethic mistake... :-) You will
have to modify your game to make it work under Appletalk and post it
on the net (for the good of the net community).
-- 
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Francois Felix INGRAND                          SRI International, AIC
felix@AI.SRI.COM                                333, Ravenswood Avenue
felix%AI.SRI.COM@UUNET.UU.NET                   MENLO PARK, CA 94025, USA
"Pourquoi tant de haine..." (Edika)      "Read my Lisp... No new syntax" (nil)
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Path: arc1-ca.pugleaf.net!utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!unix!AI.SRI.COM
References: <1436@ndmath.UUCP>

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Path: arc1-ca.pugleaf.net!utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!unix!AI.SRI.COM
From: felix@AI.SRI.COM (Francois Felix INGRAND)
Newsgroups: comp.sys.mac,rec.games.misc,rec.games.programmer
Subject: Re: NEW Multiplayer Mac game.
Message-ID: <128@unix.SRI.COM>
Date: 7 Jun 89 20:43:13 GMT
References: <1436@ndmath.UUCP>
Sender: news@unix.SRI.COM
Reply-To: felix@AI.SRI.COM (Francois Felix INGRAND)
Followup-To: comp.sys.mac
Organization: SRI International, Menlo Park, CA
Lines: 45
In-reply-to: milo@ndmath.UUCP (Greg Corson)