Article View: comp.sys.mac
Article #44888Re: 'Virtual Monitors'
From: Larry Rosenstein
Date: Sat, 06 Jan 1990 01:10
Date: Sat, 06 Jan 1990 01:10
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1323 bytes
In article <1093@crash.cts.com> uzun@pnet01.cts.com (Roger Uzun) writes:
> Well in a way tha is true, but programs allow the user to pick the
resoltion
> and screen depth when applicable.
Well it seems that this puts extra burden on the programmer to provide a
way to select the screen depth, while on the Macintosh it is built into
the system.
> that the OS has chosen. The disadvantage is some loss in performance
> (seen any 60 Frame per second, INTERACTIVE, arcade animation on a mac
ii?)
You are right about the performance. The Macintosh model is to put the
choice directly in the user's hands. The user can choose a 1-bit screen
for maximum performance a 32-bit screen for the maximum number of colors,
or something in between.
Larry Rosenstein, Apple Computer, Inc.
Object Specialist
Internet: lsr@Apple.com UUCP: {nsc, sun}!apple!lsr
AppleLink: Rosenstein1
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arc1-ca.pugleaf.net!utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!mips!apple!Apple.COM!lsrReferences:
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Path: arc1-ca.pugleaf.net!utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!mips!apple!Apple.COM!lsr From: lsr@Apple.COM (Larry Rosenstein) Newsgroups: comp.sys.mac Subject: Re: 'Virtual Monitors' Message-ID: <6042@internal.Apple.COM> Date: 6 Jan 90 01:10:39 GMT References: <1093@crash.cts.com> Sender: usenet@Apple.COM Organization: Objects-R-Us, Apple Computer, Inc. Lines: 23