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Article #47113

Re: Clearing up Solarian misconceptions

#47113
From: Lennart Saaf
Date: Wed, 28 Feb 1990 17:13
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In article <34532@ucbvax.BERKELEY.EDU> s20bbn@gandalf.Berkeley.EDU (Andrei Cogan) writes:
>   o  Many people have asked why the sounds in Solarian can't be extracted
>      and used in SoundEdit, SoundMaster, etc.  They are in a modified
>      format which is not supported.  Sorry, but that's how it goes.
They are snd resources of the type used in Hypercard.  If you paste
them into a stack with ResEdit and rename them you can play them.
There are a couple I have never heard in the course of a game.  

--
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| Len Saaf, The Institute of Optics, Univ. of Rochester, Rochester, NY |
| Internet: saaf@joker.optics.rochester.edu        Bitnet: SAAF@UOROPT |
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From: saaf@joker.optics.rochester.edu (Lennart Saaf)
Newsgroups: comp.sys.mac
Subject: Re: Clearing up Solarian misconceptions
Message-ID: <SAAF.90Feb28121318@joker.optics.rochester.edu>
Date: 28 Feb 90 17:13:18 GMT
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In-reply-to: s20bbn@gandalf.Berkeley.EDU's message of 27 Feb 90 00:47:12 GMT