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Article #8347

8-bit, MultiFinder-compatible, Mac II games

#8347
From: David Elliott
Date: Fri, 24 Nov 1989 03:39
20 lines
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When I go into a computer store or look through a magazine, I often
see games and advertisements for games, but I hardly ever see information
about whether or not they work in 8-bit color mode, are MultiFinder
compatible, or even if they work on 68020/68030 machines.

The following is a list of the commercial games I know about.  The
table contains the name, the number of bits required (* for any mode),
'mf' or 'nomf' for MultiFinder compatibility, and 'II' or 'noII' for
compatibility with the Mac II.  Send me your info, and I'll summarize.

Color Tetris - 8, mf, II
Sim City - 1, nomf, II
Color Sim City - 4, nomf, II
Leprechaun - *, mf, II

-- 
David Elliott
dce@smsc.sony.com | ...!{uunet,mips}!sonyusa!dce
(408)944-4073
"It's bigger than a breadbox, and smaller than the planet Jupiter."
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Message-ID: <1989Nov24.033944.5211@smsc.sony.com>
Path: arc1-ca.pugleaf.net!utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!shadooby!samsung!usc!apple!mips!smsc.sony.com!dce

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Path: arc1-ca.pugleaf.net!utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!shadooby!samsung!usc!apple!mips!smsc.sony.com!dce
From: dce@smsc.sony.com (David Elliott)
Newsgroups: comp.sys.mac
Subject: 8-bit, MultiFinder-compatible, Mac II games
Message-ID: <1989Nov24.033944.5211@smsc.sony.com>
Date: 24 Nov 89 03:39:44 GMT
Reply-To: dce@smsc.sony.com (David Elliott)
Organization: Sony Microsystems Corp.
Lines: 20