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Article #9412

Re: Chuck Yeager's AFT - screen depth requirements

#9412
From: Matt Kingman
Date: Tue, 12 Dec 1989 22:21
21 lines
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dce@smsc.sony.com (David Elliott) writes:

>In my games posting, I listed Chuck Yeager's AFT as being a program
>that worked on any bit depth screen.

>One person told me that this was the case.  It only produces 16 colors,
>but that it didn't require you to change the screen depth.

>Can anyone out there confirm or deny this?  If it isn't true, I got
>lucky, since I almost bought it a couple of weeks ago, and would
>have wasted my money.

Well, I just tried it out and it does run on any bit depth screen...
in monochrome.  If you have a color monitor and want it to run in color
you must set the screen depth to 4 bits (16 colors).

/Matt
-- 
Matt Kingman  Technology Concepts Inc.  Sudbury, MA.  (508)443-7311
      ...!uunet!tci!kingman         kingman@tci.bell-atl.com
     TCI is not responsible for my opinions, nor I for theirs...
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Path: arc1-ca.pugleaf.net!utzoo!attcan!utgpu!jarvis.csri.toronto.edu!cs.utexas.edu!sun-barr!rutgers!bpa!tci!kingman
References: <1989Dec9.202253.5103@smsc.sony.com>

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Path: arc1-ca.pugleaf.net!utzoo!attcan!utgpu!jarvis.csri.toronto.edu!cs.utexas.edu!sun-barr!rutgers!bpa!tci!kingman
From: kingman@tci.bell-atl.com (Matt Kingman)
Newsgroups: comp.sys.mac
Subject: Re: Chuck Yeager's AFT - screen depth requirements
Message-ID: <478@tci.bell-atl.com>
Date: 12 Dec 89 22:21:34 GMT
References: <1989Dec9.202253.5103@smsc.sony.com>
Organization: Technology Concepts, Inc.  Sudbury Mass.
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