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Article #31000

Re: Continuum questions

#31000
From: Paul Meyer
Date: Sun, 07 Aug 1988 18:08
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In article <870202@hpcilzb.HP.COM> tedj@hpcilzb.HP.COM (Ted Johnson) writes:
>
>Can someone please give me a few "Continuum" hints?  Like, what are the
>beach balls?  Why do I sometimes explode when I hit a wall?
>(e-mail if you don't want to tell the whole world these "tricks"!)

	Beach balls are craters.  They don't affect the game at all.  They
are just there as background.
	There are three different types of wall (they all look the same):
regular, bouncing, and phantom.  Regular walls absorb bullets and kill you
if you run into them.  Bouncing walls reflect both bullets and you.
Phantom walls (on higher levels) aren't really there.  Bullets and your
ship pass through the walls.

Paul Meyer
Microsystems Technology Lab
MIT
Technical Details
Message-ID: <1215@mit-caf.MIT.EDU>
Path: arc1-ca.pugleaf.net!utzoo!attcan!uunet!husc6!bloom-beacon!mit-eddie!mit-amt!mit-caf!paul
References: <870202@hpcilzb.HP.COM>

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Path: arc1-ca.pugleaf.net!utzoo!attcan!uunet!husc6!bloom-beacon!mit-eddie!mit-amt!mit-caf!paul
From: paul@mit-caf.MIT.EDU (Paul Meyer)
Newsgroups: comp.sys.mac
Subject: Re: Continuum questions
Message-ID: <1215@mit-caf.MIT.EDU>
Date: 7 Aug 88 18:08:33 GMT
References: <870202@hpcilzb.HP.COM>
Reply-To: paul@mit-caf.UUCP (Paul Meyer)
Organization: Microsystems Technology Laboratories, MIT
Lines: 17