Article View: comp.sys.newton.misc
Article #34Re: Users are selfish Was Re: crippled software
From: Dave Haynie
Date: Fri, 29 Mar 1996 18:14
Date: Fri, 29 Mar 1996 18:14
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In <314D8B8B.2097@pobox.org.sg>, Eugene Tan <insights@pobox.org.sg> writes: >Bryan Nystrom wrote: >> badger@phylo.life.uiuc.edu (Jonathan Badger) wrote: >>>The real question is *why* people insist on writing shareware. >> To cut costs to the end user, increase profit margins to the >> developer, and to allow the computing community to "try-before-you >> buy". Not every developer can afford the additional expense of going to a full commercial route. There's more involved here than you might think. If you go through a publisher, you, the author, get some percentage of the gross profits, probably something in the 10%-25% range. If that software goes into a store, the retailer pays about 50% of the MSRP for the product. So on a US$100 product, the developer may make US$5 per copy. The main point of the commercial route is consumer contact. If your package is in the stores, if there's advertising, etc. you may sell substantially more copies than by other routes. You still have free distribution channels for crippled demos. Moving halfway to shareware, one can try direct sales. In this case, your consumer contact is via advertising and crippled demos, there's no in-store contact. On the plus side, there's no dealer markdown to deal with, so even via a publisher, the profit-per-copy for the developer can easily double. Finally there's shareware. Rather than promote your program via a fully crippled demo, you release a working copy. Since there's no manufacture or advertising costs, the program can be sold for less, or in less quantity, and still remain viable. The enticement here is twofold -- users are better able to judge the value of a program after really using it. And if they're hooked on it during a month's trial, they're more likely to buy it. The danger, of course, is they user's won't buy it. Programs can expire or offer bug-me screens to notify the user that the program is shareware, the trial period is up, etc. But realize, a shareware program is no more "yours for the taking" than a commerical program. Since it's only marketing tool is the demo, you get a better demo to work with, plain and simple. >>>Shareware is a blight upon humanity Care to elaborate? In what way does a particular software distribution method make you get so riled up? Shareware isn't taking from you, it's giving something a bit better to judge by than a commercial demo. You are under no obligation to keep using such software. If it's not worth the money, JUST DON'T USE IT. What a deal! With a commercial program, you're stuck, you can't generally return it, certainly not after a 30 day trial period in most cases (some software companies offer direct returns, but computer stores don't take them back). >> No, people who misuse shareware or pirate software because they >> believe that all software should be "free" are the real "blight" to >> the rest of us. >Agree! Absolutely. >> >by definition, shareware authors are amateur programers who program for fun, and not >> >to put food on their table. >By _whose_ definition? Only by someone who doesn't understand shareware. Certainly some shareware authors are amateurs. For that matter, some commerical programmers don't do much better. If the software's not worth the money, throw it away. Anyone getting angry about shareware is clearly happy with the software as long as it's free, they're angry that it isn't free. Tough luck, pal. Some folks may be angry that PageStream or MS-Office isn't free too, that doesn't make it any more or less correct, legally or morally, to use that software for free than it does shareware. And in fact, there have been plenty of commercially viable individuals and companies that have subsisted largely on shareware. It's very difficult on the Amiga, where most of the users seem to think that software you download or get off a freeware CD is inherently free itself. I sell more DiskSalv 3 copies in a good month or two than I got DiskSalv 1/2 registrations in the 10 years DiskSalv was freely redistributable. That's largly why I did a commercial version. > Why couldn't MS-Word be released as a shareware? Against the >law, there is an industry wide agreement on software standards? I'll >bet it's probably just coz Microsoft finds it doesn't make economic >sense. Exactly. Under their chosen business model, shareware is not the route to go. Some earlier wordprocessors on the PC did a fine shareware business. >>>Why not write freeware yourself? Are you really saying >>>that your Mahjongg program was harder to write than emacs? >>>If not, why do you demand money for it while no money is required >>>for emacs? Who says Emacs was less difficult to write than PageStream or, for that matter, Microsoft Word or the Amiga OS? That's not the point. The GNU project specifically set out to produce free software. That's their option, and it's been a good thing for the computer industry. Other companies have chosen to produce commercial software, and that has also been a good thing for the computer industry. Difficulty of programming has absolutely nothing to do with the issue. I started programming in 1973, and I wrote plenty of virtually useless programs, early on, that were very difficult, at the time, for me to write. So I learned, and that was the value of them. When I bought my first personal computer, and Exidy Sorcerer, I wrote lots of programs for it, and tried to sell some. I got published through Creative Computing Software, which bought four of my game programs. Now, one of these was basically my spin on the old Star Trek game, with graphics (very primitive, this was 1979), which took a long time to write. The other three were action games, all based on the same basic game engine, and I wrote all three in a week. Yet there were what the publisher wanted, although many other, more complicated programs were rejected. Difficulty of programming has NOTHING to do with the value of the final result. >> >You have already discovered that shareware isn't very profitable Some people have made a better living doing shareware than I do with my day job and all my other projects combined. It all depends on your product, your market, and above all the honesty of your customers. Dave Haynie | ex-Commodore Engineering | for DiskSalv 3 & Sr. Systems Engineer | Hardwired Media Company | "The Deathbed Vigil" Scala Inc., US R&D | Ki No Kawa Aikido | info@iam.com "Feeling ... Pretty ... Psyched" -R.E.M.
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Newsgroups: comp.sys.newton.misc,comp.sys.amiga.applications Path: arc1-ca.pugleaf.net!netnews.upenn.edu!dsinc!scala!news From: dave.haynie@scala.com (Dave Haynie) Subject: Re: Users are selfish Was Re: crippled software Sender: news@scala.scala.com (Usenet administrator) Message-ID: <1996Mar29.181432.5520@scala.scala.com> Date: Fri, 29 Mar 1996 18:14:32 GMT Reply-To: dave.haynie@scala.com (Dave Haynie) References: <150773@cup.portal.com> <4lCkP4eSMV1ZEHpSJ2@transarc.com> <ud4ts37sru.fsf@random.pc-labor.uni-bremen.de> <4hllsv$gc8@cantua.canterbury.ac.nz> <4hmvq7$5qm@senator-bedfellow.MIT.EDU> <5r68cgwjsj.fsf_-_@ritz.mordor.com> <badger.826246592@phylo.life.uiuc.edu> <4htpsr$1rj@alterdial.UU.NET> <314D8B8B.2097@pobox.org.sg> Nntp-Posting-Host: gator Organization: Scala Computer Television, US Research Center