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Article #1638

OpenGL vs. Renderman

#1638
From: Anthony Berno
Date: Wed, 15 Apr 1992 21:14
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In light of the release of 3.0 with bundled Renderman being just a few  
months away, it is interesting to note that in a recent issue of Computer  
Graphics World that the closing column discusses Silicon Graphics'  
licensing of OpenGL, a derivative of the Iris GL, to other OS vendors.

The column discusses a few other graphics systems, such as PHIGS et al.  
and comes to the definite conclusion that OpenGL will be THE standard for  
high end graphics starting NOW, and that it is the BEST of all of them.

Has NeXT made a critical mistake in going with Renderman? Is the NeXT, in  
the wake of this possible sweep of graphics systems, going to be left in  
the dust with yet another fundamental incompatibility? I thought that  
Renderman would, in only a few years, propel NeXT into the front ranks of  
3D graphics / CAD / animation. Now I'm not so sure.

Comments?

-Anthony
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From: aberno@godel.questor.wimsey.bc.ca (Anthony Berno)
Newsgroups: comp.sys.next.misc
Subject: OpenGL vs. Renderman
Message-ID: <1992Apr15.211445.16925@godel.questor.wimsey.bc.ca>
Date: Wed, 15 Apr 1992 21:14:45 GMT
Sender: aberno@godel.questor.wimsey.bc.ca
Reply-To: aberno@godel.questor.wimsey.bc.ca
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