Article View: comp.sys.next.misc
Article #2689Re: Do you want free objects from FSF?
From: Dave Griffiths
Date: Fri, 21 Aug 1992 16:54
Date: Fri, 21 Aug 1992 16:54
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In article <1992Aug20.122101.9308@dpp> dpp@athena.com (David Pollak) writes: > >We all live in the same virtual city. We need to attract a population to >our city to create a thriving metropolis. One way to attract people is to >build beautiful buildings (great applications.) NeXT provides great >cement and a bedrock on which we can build these buildings (the AppKit and >mach, respectively.) I don't mind sharing my bricks with other builders >so that these builders can also build beautiful buildings. The more great >buildings we have, the more people will come to our city. The more people >in the city, the better the economy, for everybody. > Nice post David. I agree. However... The city is a utopian dream. It's a centrally planned city. The buildings are beautiful, it's true, but expensive. And when you move into your new apartment you discover that the pictures and furniture are fixed in place. You're not allowed to put up new shelves. There are no service industries here. The planners forgot to build a cinema and you have to travel to a nearby town to see a movie. The city is eerily quiet and the occupants wonder when all those empty apartments are going to be filled. But they have faith. That nice young man in the suit who sold them the apartment was surely right - this is the city of the future. Most of their friends think they're mad. In contrast, they live a few miles away in a huge shanty town. The buildings are not beautiful, but they're cheap and there's a raw thriving economy there... Dave Griffiths
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Path: arc1-ca.pugleaf.net!sparky!uunet!mcsun!Germany.EU.net!unido!prim!dave From: prim!dave@germany.eu.net (Dave Griffiths) Newsgroups: comp.sys.next.misc Subject: Re: Do you want free objects from FSF? Message-ID: <1992Aug21.165447.410@prim> Date: 21 Aug 92 16:54:47 GMT References: <Bt8A6G.JuI@world.std.com> <1992Aug20.122101.9308@dpp> Organization: Primitive Software Ltd. Lines: 29