Thread View: comp.sys.next.misc
2 messages
2 total messages
Started by Patrick Hester
Mon, 23 Nov 1992 17:29
NeXT DSP memory
Author: Patrick Hester
Date: Mon, 23 Nov 1992 17:29
Date: Mon, 23 Nov 1992 17:29
11 lines
848 bytes
848 bytes
Does anyone know about adding DSP memory to a (non-turbo) 68040 cube? I've checked the FAQ but no mention of DSP memory. I'd like to pump up the DSP so I can have lots of synthesis going on at the same time. So if anyone knows how much memory can be added, what kind, where to get it, prices or any other clues, please let me know. Also if you happen to have an idea how extra memory will change the limits... Thanks Patrick Hester ph@pencom.com (212) 513-7777 NeXT Mail OK =8(\/\)
Re: NeXT DSP memory
Author: Daniel Shelton
Date: Mon, 23 Nov 1992 22:55
Date: Mon, 23 Nov 1992 22:55
18 lines
1454 bytes
1454 bytes
In article <1992Nov23.172959.3855@pencom.com> ph@pencom.com (Patrick Hester) writes: > Does anyone know about adding DSP memory to a (non-turbo) 68040 cube? > I've checked the FAQ but no mention of DSP memory. > I'd like to pump up the DSP so I can have lots of synthesis going on at > the same time. > So if anyone knows how much memory can be added, what kind, where to > get it, prices or any other clues, please let me know. Also if you > happen to have an idea how extra memory will change the limits... > > Thanks > > Patrick Hester ph@pencom.com (212) 513-7777 NeXT Mail OK =8(\/\) You can add another 32K of memory, they will say 96K, but the DSP memory is 24 bits wide so it is only 32K, to the DSP via a SIMM module from NeXT for $195. Call them at 1-800-848-NeXT for details. Part #N7013. Dan (dan@ennex1.eng.utsa.edu)r clues, please let me know. Also if you > happen to have an idea how extra memory will change the limits..
Thread Navigation
This is a paginated view of messages in the thread with full content displayed inline.
Messages are displayed in chronological order, with the original post highlighted in green.
Use pagination controls to navigate through all messages in large threads.
Back to All Threads