Thread View: comp.sys.next.misc
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4 total messages
Started by John Alegre
Mon, 10 Aug 1992 14:03
Phone tones as NeXT sound files.
Author: John Alegre
Date: Mon, 10 Aug 1992 14:03
Date: Mon, 10 Aug 1992 14:03
11 lines
918 bytes
918 bytes
Are the standard phone tones for touch tone dialing available anywhere as NeXT sound files? Thanks in advance John N. Alegre Andante Systems **************************************************** *alegrej@andante.mn.org One watch by night, one watch by day. *alegrej@libros.andante.mn.org If you get confused, *jalegre@lenti.med.umn.edu Listen to the music play. *****************************************************************
Re: Phone tones as NeXT sound files.
Author: Curt Welch
Date: Mon, 10 Aug 1992 15:30
Date: Mon, 10 Aug 1992 15:30
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1961 bytes
1961 bytes
In comp.sys.next.misc, jalegre@htlv.med.umn.edu (John Alegre) writes: >Are the standard phone tones for touch tone dialing available >anywhere as NeXT sound files? I haven't seen them anywhere. But.. I wrote an application called PhoneTones that generates the tones. It's a simple phone number directory and auto-dialer. The application is free, it's on sonata. You can use it to generate the tones, but I don't know any way to use the application to make sound files. (Well actually - I guess if you could recorded the speaker output through the microphone - but the quality wouldn't be too good that way.) However, I sell the source (see the Info panel or write me for details), which includes a touchtone object that you can use in your application for generating the dial sounds, or for generating sound files. The object is a subclass of Sound so using it to make a sound file is simple. It generates the entire dial string as one sound object and plays it every time you press the DIAL button. It works much better if you do it as one sound object instead of trying to play a sequence of separate sounds. Creating the tones isn't that hard if you want to do it yourself. The tricky part is doing it quickly. The DTMF dial tones are just simple sine waves. Each DTMF tone is just two sine waves, of different frequencies added together. Each button is assigned a unique pair of frequences. I could send you the list of frequencies if you don't have them and are interested in them. Curt Welch curt@kcwc.com (703) 938-4152
Re: Phone tones as NeXT sound files.
Author: Stuart Ritchie
Date: Mon, 10 Aug 1992 21:13
Date: Mon, 10 Aug 1992 21:13
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In article <23434@oasys.dt.navy.mil> curt@kcwc.com (Curt Welch) writes:
>In comp.sys.next.misc, jalegre@htlv.med.umn.edu (John Alegre) writes:
>>Are the standard phone tones for touch tone dialing available
>>anywhere as NeXT sound files?
>
>I haven't seen them anywhere. But..
I think Eric P. Scott is attributed to coming up with this .score:
/* DSP-synthesized DTMF and call progress tones */
info samplingRate:44100.00, tempo:6000;
part low; low synthPatchCount:1, synthPatch:"Simp";
part high; high synthPatchCount:1, synthPatch:"Simp";
BEGIN;
t 0; /* dial tone */
low (200) freq:350.00, amp:-15dB; high (200) freq:440.00, amp:-15dB;
t 200; /* 1 */
low (7) freq:697.00, amp:-8dB; high (7) freq:1209.00, amp:-6dB;
t +10; /* 8 */
low (7) freq:852.00, amp:-8dB; high (7) freq:1336.00, amp:-6dB;
t +10; /* 0 */
low (7) freq:941.00, amp:-8dB; high (7) freq:1336.00, amp:-6dB;
t +10; /* 0 */
low (7) freq:941.00, amp:-8dB; high (7) freq:1336.00, amp:-6dB;
t +10; /* 8 */
low (7) freq:852.00, amp:-8dB; high (7) freq:1336.00, amp:-6dB;
t +10; /* 7 */
low (7) freq:852.00, amp:-8dB; high (7) freq:1209.00, amp:-6dB;
t +10; /* 9 */
low (7) freq:852.00, amp:-8dB; high (7) freq:1477.00, amp:-6dB;
t +10; /* 6 */
low (7) freq:770.00, amp:-8dB; high (7) freq:1477.00, amp:-6dB;
t +10; /* 3 */
low (7) freq:697.00, amp:-8dB; high (7) freq:1477.00, amp:-6dB;
t +10; /* 9 */
low (7) freq:852.00, amp:-8dB; high (7) freq:1477.00, amp:-6dB;
t +10; /* 8 */
low (7) freq:852.00, amp:-8dB; high (7) freq:1336.00, amp:-6dB;
repeat 6 { /* busy */
t +100;
low (50) freq:480, amp:-12dB; high (50) freq:620, amp:-12dB;
}
END;
Re: Phone tones as NeXT sound files.
Author: Eric P. Scott
Date: Tue, 11 Aug 1992 06:50
Date: Tue, 11 Aug 1992 06:50
3 lines
551 bytes
551 bytes
The playscore command can convert .score files to .snd files. -=EPS=-
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