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Article #1420

Re: Using NeXT 3D kit to dump tesselated surfaces

#1420
From: Nate Sammons
Date: Mon, 12 Oct 1992 04:03
13 lines
933 bytes
Well,

If you are looking for a sneaky way to do this on a low level,
the lowest I can think of is manipulating the RIB file directly,
and bypassing the 3DKit.  As I assume you know, RIB files are just
text... so it is a simple matter to get at them... I don't want to
make it sound too simple, but writing a program to parse a text
file and convert the wanted parts should not be that hard.

'hope this helps.

-nate
 ns111310@longs.lance.colostate.edu
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Path: arc1-ca.pugleaf.net!sparky!uunet!sun-barr!ames!purdue!yuma!news
References: <1992Oct11.221240.23292@athena.mit.edu>

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Path: arc1-ca.pugleaf.net!sparky!uunet!sun-barr!ames!purdue!yuma!news
From: ns111310@longs.LANCE.ColoState.Edu (Nate Sammons)
Newsgroups: comp.sys.next.programmer
Subject: Re: Using NeXT 3D kit to dump tesselated surfaces
Message-ID: <Oct12.040326.76442@yuma.ACNS.ColoState.EDU>
Date: 12 Oct 92 04:03:26 GMT
References: <1992Oct11.221240.23292@athena.mit.edu>
Sender: news@yuma.ACNS.ColoState.EDU (News Account)
Organization: Colorado State U. Engineering College
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