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Article #1581

Re: RIBs, RenderMan, and Textures

#1581
From: Bill Bumgarner
Date: Thu, 12 Nov 1992 17:05
33 lines
1664 bytes
In article <101558@bu.edu> ambi@localhost.bu.edu (Mike Amirault) writes:
> 
>  I've been messing around with Renderman and RIB files for a couple
> of days and need some help. I can pretty much get everything to work
> except textures.  I've tried everything and can't get a simple texture
> to display from a RIB file I created. I can use 3DReality and add a
> texture fine, but I can't do it from my RIB file.
> 
>  I've tried things like:
> 
>  Surface "SD_Simple_tx" "txmap" "/NextLibrary/Textures/brick.tex"
>  Surface "texmap" "texname" "brick"
>  ...

I suspect that you need to declare the "txmap" variable type-- RenderMan isn't  
going to be able to figure it out by itself.... add something like this to it:

Declare "txmap" "string"
 
(I think it is "string"-- you might have to hack around a moment to figure it  
out)

BTW:  For those interested, pick up the latest release of SmartFieldsPalette  
from the archive sites (the 3.0 version should be available later  
today/tomorrow sometime) and check out the info panel-- it has a 3DReality  
created animation in it.... sort of cool.  Excuse the slowness on opening;  it  
is a jpeg compressed set of TIFF images....

--
Bill Bumgarner <bbum@object.com>
Objective Technologies, Inc.
-- 
Bill Bumgarner <bbum@object.com>
Technical Details
Message-ID: <1992Nov12.170510.537@object.com>
Path: arc1-ca.pugleaf.net!sparky!uunet!lissie!bbum
References: <101558@bu.edu>

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Newsgroups: comp.sys.next.programmer
Path: arc1-ca.pugleaf.net!sparky!uunet!lissie!bbum
From: bbum@object.com (Bill Bumgarner)
Subject: Re: RIBs, RenderMan, and Textures
Message-ID: <1992Nov12.170510.537@object.com>
Sender: bbum@object.com
Organization: Objective Technologies,Inc.
References: <101558@bu.edu>
Date: Thu, 12 Nov 92 17:05:10 GMT
Lines: 33