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Article #2229

Re: Music Kit Question

#2229
From: daj
Date: Thu, 21 Jan 1993 23:10
25 lines
1627 bytes
In article <aw#@byu.edu>  writes:
> 
> 
> I've been playing around a lot with getting background scores
> playing in my games, and have run up against a couple of problems.
> 
> I can get either sound effects _or_ music to work quite well alone,
> but getting both simultaneously from the same app does not work.
> I have a few theories about why this is, and how to fix it...but
> if someone else has got sound playback and music working simultaneously
> from the same app already, I'd be interested in a few tips.  I
> looked at the latest Ensemble, and it too can only do sound _or_
> DSP synthesis, but not both together.  Ack!  Of course, if I spin
> off a separate process to play the scorefile and do the sounds from
> the game itself, everything works fine.  This is easy with distributed
> objects, but I'd rather have my ScorePlayer object reside in the
> same process, since this is wholly inelegant.  (It works, though.)
> 

I don't understand the question.  One of the most interesting features of
the latest Ensemble (3.1 music kit) is the ability to combine playing of
sound files with DSP synthesis.  This DOES work.  

I suggest looking closely at how Ensemble does it and do the same thing in your
application.
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Message-ID: <1993Jan21.231029.3409@leland.Stanford.EDU>
Path: arc1-ca.pugleaf.net!sparky!uunet!stanford.edu!nntp.Stanford.EDU!news
References: <aw#@byu.edu>

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Newsgroups: comp.sys.next.programmer
Path: arc1-ca.pugleaf.net!sparky!uunet!stanford.edu!nntp.Stanford.EDU!news
From: daj@ccrma.stanford.edu
Subject: Re: Music Kit Question
Message-ID: <1993Jan21.231029.3409@leland.Stanford.EDU>
Sender: news@leland.Stanford.EDU (Mr News)
Organization: DSO, Stanford University
References: <aw#@byu.edu>
Date: Thu, 21 Jan 93 23:10:29 GMT
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