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Article #386Game Language
From: Cyberman
Date: Sat, 01 Aug 1992 00:49
Date: Sat, 01 Aug 1992 00:49
10 lines
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549 bytes
More on it?
What features would make a GENERAL purpose game language useful?
Stephen Cyberman@Toz.Buffalo.NY.US
Scripted at Fri 07-31-1992 11:28:22
... Assumption is the mother of all screw-ups.
--- Blue Wave/QWK v2.10
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Path: arc1-ca.pugleaf.net!sparky!uunet!gatech!rutgers!ub!toz!cyberman From: cyberman@toz.buffalo.ny.us (Cyberman) Newsgroups: comp.sys.next.programmer Subject: Game Language Message-ID: <gate.usysoB1w165w@toz.buffalo.ny.us> Date: 1 Aug 92 00:49:17 GMT Lines: 10 X-Maildoor: WaflineMail 1.00r