Thread View: comp.sys.next.programmer
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Started by John Alegre
Mon, 11 Jan 1993 20:38
Video on a NeXT?
Author: John Alegre
Date: Mon, 11 Jan 1993 20:38
Date: Mon, 11 Jan 1993 20:38
45 lines
1955 bytes
1955 bytes
I am looking for genersl opionion on the best way to display Video Frames in a NeXT Window. At this stage of the game we have the options of receiving the frames via DMA from the SCSI port as either: 1. 16 bit/pixel frames. That would be 5 bits Red, 5 Blue, and 5 Green with a garbage bit, set to 0 2. 32 bit/pixel frame. That would be 8 bits Red, 8 Green, 8 Blue, with 8 garbage bits set to 0. The frame would be just an array of pixel data in one of the above formats, starting at the upper left corner of a quarter or half CIF image and continuing till the last pixel of that frame. The next DMA would bee next frame, etc. What is the general opinion of the best way to get such frames on the screen in the context of NeXT objects. We are looking at both NXImage and NXLiveVideoView objects as well as the possibility of writing directly to screen buffer. The scheme that has worked well on the Macintosh is using copyBits on off screen bit maps. All comments welcome. Thank you --- John N. Alegre Andante Systems VideoLabs Inc. ############################################################# # NeXTMail preferred. | # jdev@andante.mn.org | # alegrej@andante.mn.org | If you plant ice, # jalegre@lenti.med.umn.edu | you're gonna harvest wind! # alegrej@libros.andante.mn.org | Hunter/Garcia #############################################################
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