Thread View: comp.sys.next.programmer
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Started by Hans Peter Geiser
Mon, 27 Jul 1992 14:58
Problems with ColorWells in a ScrollView
Author: Hans Peter Geiser
Date: Mon, 27 Jul 1992 14:58
Date: Mon, 27 Jul 1992 14:58
12 lines
955 bytes
955 bytes
Hello ! I have a little problem (or bug) which everyone can reproduce in a few seconds. Just start the IB , drag some ColorWells one beyond the other and group them in a ScrollView. If you try this in the Test-Mode (or in the compiled version) you'll see that the ColorWells aren't displayed correctly. If you move the scrollbars fast enough all is okay, but if you get slower you'll miss some ColorWells. But they still there as you can see by clicking on the place where they should be. Does anybody knows what happens or better how to solve this problem? Thanks for answers Hans-Peter Geiser
Re: Problems with ColorWells in a ScrollView
Author: John Jay Feiler
Date: Tue, 28 Jul 1992 07:57
Date: Tue, 28 Jul 1992 07:57
47 lines
1634 bytes
1634 bytes
In article <1683@nextpoint.UUCP> hans@dev01 (Hans Peter Geiser) writes:
> Hello !
>
> I have a little problem (or bug) which everyone can reproduce in a few
seconds.
> Just start the IB , drag some ColorWells one beyond the other and group
them in
> a ScrollView. If you try this in the Test-Mode (or in the compiled version)
> you'll see that the ColorWells aren't displayed correctly. If you move the
> scrollbars fast enough all is okay, but if you get slower you'll miss some
> ColorWells. But they still there as you can see by clicking on the place
where
> they should be.
> Does anybody knows what happens or better how to solve this problem?
>
> Thanks for answers Hans-Peter Geiser
I encountered this the other day and sent a bug report off to NeXT. Here's
my workaround....
---------------MyNXColorWell.h
#import <appkit/appkit.h>
@interface MyNXColorWell:NXColorWell
{
}
- drawSelf:(const NXRect *)rects :(int)nrect;
@end
-----------------MyNXColorWell.m
#import "MyNXColorWell.h"
@implementation MyNXColorWell
- drawSelf:(const NXRect *)rects :(int)nrect
{
[super drawSelf:&bounds :1];
return self;
}
@end
----------------
John
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