Thread View: comp.sys.next.programmer
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Started by gubser urs
Mon, 07 Sep 1992 16:37
Need fast graphics
Author: gubser urs
Date: Mon, 07 Sep 1992 16:37
Date: Mon, 07 Sep 1992 16:37
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Is it possible to draw directly into a Windows view without any SystemCalls ? -- * Urs Gubser | Email: ugubser@amiga.physik.unizh.ch (NeXT - mail) * * Bergheimstrasse 7 | ugubser@avalon.physik.unizh.ch (NeXT - mail) * * Zuerich | * * Switzerland | Bix: urs *
Re: Need fast graphics (Don't go to the Dark Side)
Author: William Shipley
Date: Tue, 08 Sep 1992 17:35
Date: Tue, 08 Sep 1992 17:35
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gubser urs writes: > Is it possible to draw directly into a Windows view without any > SystemCalls ? Possible, but a Bad Idea. Consider that there are already NeXTstation monochromes, turbos, colors, color turbos, and NeXTdimensions, and that they've announced NS486 and it'll have to run on a variety of video cards. How many times do you want to rewrite your display code? 3.0 provides some fast ways to blit an image onto the screen out of line, and if your data is set up just right you can supposedly slam 400x400 at 37-40ms on a 25Mhz NeXTstation Color. So, draw in an unpacked and correctly aligned off-screen buffer, then slam your data into a retained window. You're rocking. The total win is that on other architectures graphics will just be slower, rather than failing entirely. Check the document /NextLibrary/Documentation/NextDev/ReleaseNotes/WindowServer.rtf for details, that's all I know. -W
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