Article View: comp.sys.powerpc
Article #1897Re: Debate: PowerMac "trounces" Pentium....???
From: Shimpei Yamashita
Date: Sat, 02 Sep 1995 11:36
Date: Sat, 02 Sep 1995 11:36
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In comp.sys.mac.advocacy, Dave Glue <daveacg@interlog.com> writes:
:> For 3D, QuikDraw 3D
:>should do the job, and it will be available for Windows, too. I don't see
:>why some game developers will not take advantage of this and develop 3D
:>games for both.
:
:Quickdraw 3D is over bloated and too slow for real-time games. It's
:overkill.
Hmmm. And I thought I heard that Bungie is going to utilize QuickDraw
3D for Marathon II, which is about as real-time as it gets....
The demo of QuickDraw 3D (The "Gerbils" program that comes with the
installation) I saw was running at a respectable clip, but that was on
an 8500 and a demo is, after all, just a demo.
--
Shimpei Yamashita, Stanford University shimpei@leland.stanford.edu
<http://www-leland.stanford.edu/~shimpei/index.html>
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Path: arc1-ca.pugleaf.net!news.Stanford.EDU!not-for-mail From: Shimpei Yamashita <shimpei@leland.stanford.edu> Newsgroups: comp.sys.powerpc,comp.os.linux.advocacy,comp.sys.mac.advocacy,comp.os.os2.advocacy,comp.sys.amiga.advocacy,comp.sys.intel,alt.2600 Subject: Re: Debate: PowerMac "trounces" Pentium....??? Date: 2 Sep 1995 04:36:05 -0700 Organization: School of Engineering, Stanford University Sender: shimpei@voyager.Stanford.EDU Message-ID: <429fj5$r0c@apollo0.Stanford.EDU> References: <3tmppr$8ck@cville-srv.wam.umd.edu> <420jhv$bnu@steel.interlog.com> <jonh-0109951214010001@204.96.90.103> <4281kg$7l8@steel.interlog.com> NNTP-Posting-Host: apollo0.stanford.edu