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Article View: comp.sys.powerpc
Article #2703

Re: Debate: PowerMac "trounces" Pentium....???

#2703
From: Lawson English
Date: Thu, 11 Jan 1996 08:40
16 lines
1470 bytes
Robert Salasidis <salasidis@medcor.mcgill.ca> wrote:
[snipt]
: All games that are worth anything use absolutely zero floating point in critical 
: areas. Floating point is too inefficient, and integers are used exclusively 
: (this is for all games that require real time action).

Really?

You're sure that no Mac-only 3D VR games make use of the FP on the PowerPCs?

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Path: arc1-ca.pugleaf.net!news.primenet.com!english
From: Lawson English <english@primenet.com>
Newsgroups: comp.sys.powerpc,comp.os.linux.advocacy,comp.sys.mac.advocacy,comp.os.os2.advocacy,comp.sys.amiga.advocacy,comp.sys.intel,alt.2600
Subject: Re: Debate: PowerMac "trounces" Pentium....???
Followup-To: comp.sys.powerpc,comp.os.linux.advocacy,comp.sys.mac.advocacy,comp.os.os2.advocacy,comp.sys.amiga.advocacy,comp.sys.intel,alt.2600
Date: 11 Jan 1996 01:40:02 -0700
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Message-ID: <4d2id2$8po@nnrp1.news.primenet.com>
References: <4cu3om$157i@seminole.gate.net> <30F35518.4209@medcor.mcgill.ca>
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