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Article View: comp.sys.sgi.graphics
Article #19

PM_ADD24 on RE

#19
From: Michael Manyin
Date: Mon, 28 Dec 1992 19:19
32 lines
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We are porting a program from a VGX platform to a Crimson/RealityEngine,
and have been finding it difficult to make full use of the 4096-entry
colormap when lrectwrite'ing  8-bit images.

Specifically, we suspect that the call

pixmode( PM_ADD24, 256 );

on the RealityEngine, is the problem.


In fact, any integer offset greater than 0 produces anomalous behavior.

The pixmode manual page claims that "Pixel addition can...
be used to offset the range of a color map image",
and our code  works fine on VGX and Indigo Elan machines.

Any hints or suggestions, posted or mailed, would be appreciated.
Thanks!

Mike Manyin

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cross posted to:
comp.sys.sgi
comp.sys.sgi.graphics

--
--------------------------------------------------------------------
Michael Manyin                         NASA/GSFC
manyin@helene.gsfc.nasa.gov            Lab for Atmospheres, Code 912
US: (301) 286-7825                     Greenbelt, Maryland  20771
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Message-ID: <1992Dec28.141906@helene.gsfc.nasa.gov>
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From: manyin@helene.gsfc.nasa.gov (Michael Manyin)
Subject: PM_ADD24 on RE 
Message-ID: <1992Dec28.141906@helene.gsfc.nasa.gov>
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Reply-To: manyin@helene.gsfc.nasa.gov (Michael Manyin)
Organization: NASA Goddard Space Flight Center
Date: Mon, 28 Dec 1992 19:19:06 GMT
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