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Article #30

Re: sgi graphics textbook

#30
From: Momi Akeley
Date: Thu, 31 Dec 1992 00:26
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If you haven't already, take a look at the Graphics Library Programming Guide.
If you have the Development System on your machine (C compiler, dbx, etc) then
you should have this manual.  It has some pretty nice descriptions of how to
use the GL to do 2D graphics, 3D graphics, lighting, antialiasing, texturing,
and much more (oh boy).

-- 
Momi Akeley (momi@corp.sgi.com)
Strategic Services Group
Silicon Graphics (415)390-5557
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From: momi@bellevue.corp.sgi.com (Momi Akeley)
Newsgroups: comp.sys.sgi.graphics
Subject: Re: sgi graphics textbook
Keywords: sgi graphics text
Message-ID: <1992Dec31.002630.17363@odin.corp.sgi.com>
Date: 31 Dec 92 00:26:30 GMT
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