Article View: comp.sys.sgi.graphics
Article #49Re: Indigo XS24 Sphere library z-buffering problems
From: SML108
Date: Tue, 15 Dec 1992 15:25
Date: Tue, 15 Dec 1992 15:25
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In article <tk21c0o@zola.esd.sgi.com>, arthur@sgi.com (Arthur Evans) says: > > >Are you sure you have zbuffers? Zbuffer hardware is an extra >cost option with XS24 graphics, and unlike Entry graphics XS24 >doesn't do software zbuffering. That's the problem... I was going by the graphics programming manual's statement about software z-buffering... So given that I do not have z-buffering on this machine, how does it run programs like flight and battlezone without screwing up the graphics? Do they just sort objects by depth before they are drawn? Scott
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Path: arc1-ca.pugleaf.net!sparky!uunet!usc!cs.utexas.edu!uwm.edu!psuvax1!psuvm!sml108 Organization: Penn State University Date: Tue, 15 Dec 1992 10:25:56 EST From: <SML108@psuvm.psu.edu> Message-ID: <92350.102556SML108@psuvm.psu.edu> Newsgroups: comp.sys.sgi.graphics Subject: Re: Indigo XS24 Sphere library z-buffering problems References: <92349.141625SML108@psuvm.psu.edu> <tk21c0o@zola.esd.sgi.com> Lines: 15