Article View: comp.sys.sun.hardware
Article #2599Re: SS20 too slow for 2D or hw malfunction?
From: Daniel J. Pavon-Moreno
Date: Sat, 21 Jun 2003 20:30
Date: Sat, 21 Jun 2003 20:30
95 lines
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5289 bytes
Kralizec Craig wrote: > "Daniel J. Pavon-Moreno" <djpavon@neoholistic.org> writes: > > >>Hi, people, I'm new to this group. > > >> I've got this very old/obsolete (but so cool) SS20 that I use mostly >>as an X terminal. It came with the Leo framebuffer which is unbearably >>slow (how a supposedly 'gfx accelerator' can be so slow is beyond me), >>so recently I switched to the onboard SX fb (8 MB VSIMM). Having read >>some old Sun brochures, and being the cg14 a local bus framebuffer, I >>expected the SX's performance to be at least on par with an old S3 PC >>gfx accel card from around 1995, but actually it's much slower: > > > Remember that the SX/cg14 has *no* 3D hardware acceleration. It's strictly a > very enhanced 2D 24-bit framebuffer with a fancy pallette DAC and MMU > interface. > Well, it can be configured to have a z-buffer of sorts using main memory. But what I question is its 2D performance. > Remember also that in 1993/94 when the Sparcstation 20 was Sun's premium > machine, the 8 MB VSIMM gave the SS20 graphics performance which had almost > never been seen before in the Unix workstation market. SGI was about the > only place putting lots of R + D into graphics hardware/software development > at that time. > An entry level sgi from that period runs circles around an SX SS20. Which is ok, as they had the fastest gfx on desktop systems. As a comparison, Doom only runs smooth on my system if I run the DGA version; sgi Doom, which is a standard X11 version (uses XShm) runs smoother on an entry level Indy. > You will not find any PC framebuffer from the 1993/4/5 period with anything > like the same level of capability, particularly the same level of > integration, that the SS20's on-board framebuffer provided. Sure the raw > performance is lacking because of the host platform it's designed for. > Not quite right. My old S3 Virge is MUCH faster than the cg14/sx in about every aspect. A friend's Number Nine (don't remember the model but it was an S3 chip) is also a lot faster. Both cards are from 1995. Both use dram, which should be slower than vram. Both are installed on 90-100 MHz Pentium systems (about the same 'speed' as 75-90 MHz SuperSPARCS). And both were far, far cheaper than the cg14 VSIMM was whe it was new. > Make absolutely sure you configure the Xservers file correctly too - to get > the best performance you *must* run Xsun in Truecolor mode. This means you > need to specify: > > -dev /dev/fbs/cgfourteen0 defdepth 24 defclass TrueColor > > or similar in the line of the Xservers file which starts Xsun on the local > display. > > If you don't, Xsun will come up in PseudoColor mode and the colormap > processing will hinder performance. > > But I still have the 24 bit visual available to any program that uses it; on the other hand, running the server at defdepth 24 breaks a lot of software. >>My hardware setup is: SM71 cpu, 256 MB RAM, 2 GB hd, 8MB 60ns VSIMM, >>Solaris 2.5.1, running at 1152x900. > > > Using a single SM71 CPU doesn't help either. You *need* as much CPU > brute-force as possible when using any 24-bit video platform, and since the > SX/cg14 is tied directly into the local buses on the SS20 system board, > better CPU performance translates directly into better video performance. > I see. Well, it makes sense. Maybe if I find a cheap cpu upgrade module I'll try it. > Regards, > > Craig. Thanks for your help, Craig. > -- > SUN RIPENED KERNELS - Surplus Sun Microsystems Equipment, Parts + Accessories > Waterfall, NSW, Australia - Operated by Craig Dewick - Founded in 1996 > Main site: www.sunrk.com.au - Ebay Shop: www.ebayshops.com.au/sunripenedkernels > Ph: +612-9520-2547 - Fax: +612-9520-2557 - Mobile: 04-2163-0547 (int. +614) Daniel
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: f4671,8b1b6e084b2535a8 X-Google-Attributes: gidf4671,public X-Google-Thread: 10d053,8e82577aad67e10b X-Google-Attributes: gid10d053,public X-Google-Thread: 113606,8e82577aad67e10b X-Google-Attributes: gid113606,public X-Google-ArrivalTime: 2003-06-21 13:18:01 PST Path: arc1-ca.pugleaf.net!archiver1.google.com!news1.google.com!newsfeed.stanford.edu!cyclone.bc.net!in.100proofnews.com!in.100proofnews.com!nsnmrro1-lo.nuria.telefonica-data.net!nsnmpen1-lo.nuria.telefonica-data.net!news.ya.com!yacom!not-for-mail From: "Daniel J. Pavon-Moreno" <djpavon@neoholistic.org> Newsgroups: comp.sys.sun.hardware,aus.computers.sun,uk.comp.sys.sun Subject: Re: SS20 too slow for 2D or hw malfunction? Date: Sat, 21 Jun 2003 22:30:39 +0200 Organization: ya.com internet factory Lines: 96 Message-ID: <3EF4C06F.2050409@neoholistic.org> References: <3EEFB4DA.53AF5BAC@neoholistic.org> <bctcuf$fj2$1@jedi.apana.org.au> NNTP-Posting-Host: 80-36-7-132.adsl.ya.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii; format=flowed Content-Transfer-Encoding: 7bit X-Trace: news.ya.com 1056226647 25096 80.36.7.132 (21 Jun 2003 20:17:27 GMT) X-Complaints-To: newsmaster@ya.com NNTP-Posting-Date: Sat, 21 Jun 2003 20:17:27 +0000 (UTC) User-Agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.0.0) Gecko/20020623 Debian/1.0.0-0.woody.1 X-Accept-Language: es, en