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Article #10579

Sockets questions

#10579
From: John Gardner
Date: Sat, 28 Jan 1989 02:54
13 lines
1247 bytes
I am trying to write some programs to communicate via sockects under sunos
3.5 ( on both sun2 and sun3's).  All works fine except for the one
situation which is garentreed to crash whichever machine I am on every
time.  If a client is never actually accepted, then stopping the server
process in any way will cause the machine to immediately lockup.  Is there
any way to find out if the client was not actually accepted ?  Better yet
any way to ensure that the machine won't lock up ?

PHONE          : (02) 436 3438
ACSnet         : johng@cavs.dwt.oz
JARNET         : johng%cavs.dwt.oz@uk.ac.ukc
ARPA           : johng%cavs.dwt.oz@uunet.UU.NET
UUCP           : ..!uunet!munnari!cavs.dwt.oz.au!johng              
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Path: arc1-ca.pugleaf.net!utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!cornell!uw-beaver!rice!sun-spots-request

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Path: arc1-ca.pugleaf.net!utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!cornell!uw-beaver!rice!sun-spots-request
From: munnari!cavs.syd.dwt.oz.au!johng@uunet.uu.net (John Gardner)
Newsgroups: comp.sys.sun
Subject: Sockets questions
Message-ID: <773@cavs.syd.dwt.oz>
Date: 28 Jan 89 02:54:20 GMT
Sender: usenet@rice.edu
Organization: CSIRO Division of Wool Technology, Ryde, Sydney, Australia.
Lines: 13
Approved: Sun-Spots@rice.edu
Original-Date: 18 Jan 89 01:34:59 GMT
X-Sun-Spots-Digest: Volume 7, Issue 125, message 10 of 16