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Article View: comp.sys.zenith.z100
Article #215

Addressing Graphics Pixels in Software

#215
From: Kirk D. Borne
Date: Fri, 21 Sep 1990 21:11
17 lines
1521 bytes
I have had a nagging question for a long time about my Z-100.  Perhaps
someone out there could help me out.   

How does one activate individual pixels in the Z-100 graphics plane,  
and how does one choose the pixel color, in software?      
Of course, one could do it with the compiled commands in Z-BASIC, 
but I really want to do it directly in my own non-BASIC (i.e., fast!!)
code.  Any leads towards solving this problem would be most appreciated. 

+------------------------------------+----------------------------------------+
| Kirk D. Borne                      | SPAN:     SCIVAX::BORNE or 6559::BORNE |
| Proposal Systems Scientist         | Bitnet:   borne@stsci                  |
| Science Program Selection Office   | Internet: borne@scivax.stsci.edu       |
| Space Telescope Science Institute  | Phone:    301-338-4945                 |
| Homewood Campus                    | FAX:      301-338-4767                 |
| Baltimore, MD  21218               | Telex:    684-9101-STSCI               |
+------------------------------------+----------------------------------------+
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Message-ID: <1804@nemesis.stsci.edu>
Path: arc1-ca.pugleaf.net!utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!asuvax!noao!stsci!borne

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Path: arc1-ca.pugleaf.net!utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!asuvax!noao!stsci!borne
From: borne@stsci.EDU (Kirk D. Borne)
Newsgroups: comp.sys.zenith.z100,comp.sys.zenith
Subject: Addressing Graphics Pixels in Software
Keywords: Zenith Z-100 Graphics
Message-ID: <1804@nemesis.stsci.edu>
Date: 21 Sep 90 21:11:45 GMT
Organization: Space Telescope Science Institute, Baltimore, MD 21218
Lines: 17