Article View: comp.theory.self-org-sys
Article #18self org principles
From: Peter Nelson
Date: Wed, 07 Feb 1990 16:18
Date: Wed, 07 Feb 1990 16:18
43 lines
2342 bytes
2342 bytes
So far, since this newsgroup's inception only 22 articles
to it have appeared at this site. Is self-org-sys real
new or just real quiet?
I posted some comments about Autodesk's CA Lab here recently.
After my disapointment with their offerings, especially in
terms of the complexity of the information that can pass
between adjacent cells, I decided to write my own. It is
already about 75% done and has some novel features which
I may describe in a future posting.
Someone here recently posted a question about flocking
behavior. The reference he was probably wondering about
was "Flocks, Herds, and Schools: A Distributed Behavioral
Model" by Craig Reynolds at Symbolics. The article was
published in Computer Graphics, Vol 21, Number 4, July 1987
(SIGGRAPH Conference Proceedings)
A notable thing about the article was that Reynolds was able
to show that flocking behavior could be accounted for by
*individual* boid's (simulated birds) choices and behavior.
The existence or nature of the "flock" emerged from all
these local effects.
I am curious to learn more about such self-organizing-systems.
The natural world is full of examples of how microscopic
features or behavior produce macroscopic structures. The
shape of my hand or the shape of a leaf is similarly the
result of lots of individual cells responding individually
to local effects (which is not to say that the "local"
environment" to the cell may not be affected by chemicals
emitted by cells a great distance away and dissusing through
the tissue).
Are there any general principals that may be applied to
problems like this in simulations? If I wanted to create
a CA program that would produce a particular shape, say a
star or a triangle, is there any systematic way to go
about it?
---Peter
Technical Details
Message-ID:
<4880f240.20b6d@apollo.HP.COM>Path:
arc1-ca.pugleaf.net!utzoo!attcan!uunet!snorkelwacker!mit-eddie!apollo!nelson_pShow Full Headers
Complete Article Headers
Path: arc1-ca.pugleaf.net!utzoo!attcan!uunet!snorkelwacker!mit-eddie!apollo!nelson_p From: nelson_p@apollo.HP.COM (Peter Nelson) Newsgroups: comp.theory.self-org-sys Subject: self org principles Message-ID: <4880f240.20b6d@apollo.HP.COM> Date: 7 Feb 90 16:18:00 GMT Sender: root@apollo.HP.COM Organization: Hewlett-Packard Apollo Division - Chelmsford, MA Lines: 43