Article View: comp.windows.interviews
Article #1107Compiling Unidraw under 2.6
From: Deborah L. Copeland
Date: Thu, 09 May 1991 06:34
Date: Thu, 09 May 1991 06:34
11 lines
1030 bytes
1030 bytes
I need to be able to compile Unidraw under InterViews 2.6 and need advice on how to approach this. One way would be to use the 0.4 snapshot and live without the bug fixes and enhancements that were made since. Another approach would be to take the 3.0 beta Unidraw and convert any 3.0 class references back to their 2.6 counterparts. Since Unidraw is still Interactor based I don't believe that the second approach would be as involved as it sounds (a quick scan through the header files revealed only one new-to-3.0 class reference). Rick Kissh
Technical Details
Message-ID:
<9105090634.AA03617@cscwam.umd.edu>Path:
arc1-ca.pugleaf.net!utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!cs.utexas.edu!uunet!stanford.edu!WAM.UMD.EDU!deborahShow Full Headers
Complete Article Headers
Path: arc1-ca.pugleaf.net!utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!cs.utexas.edu!uunet!stanford.edu!WAM.UMD.EDU!deborah From: deborah@WAM.UMD.EDU (Deborah L. Copeland) Newsgroups: comp.windows.interviews Subject: Compiling Unidraw under 2.6 Message-ID: <9105090634.AA03617@cscwam.umd.edu> Date: 9 May 91 06:34:10 GMT Sender: news@shelby.stanford.edu (USENET News System) Organization: Internet-USENET Gateway at Stanford University Lines: 11