Article View: comp.windows.interviews
Article #12843.01 / 2.6 compatibility ?
From: Michael Schiff
Date: Wed, 18 Nov 1992 12:17
Date: Wed, 18 Nov 1992 12:17
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1406 bytes
I'm trying to get a pretty complicated hypertext system I wrote under InterViews 2.6 to work with 3.0.1, and having lots of problems. I've now getting everything to compile, but I can't get past displaying an empty window frame, the crashing. As far as I can tell, the basic problem is that my code relies on the canvas being set for reshaping/resizing a scene prior to drawing. And the canvas is staying nil, even after I've done a World::InsertApplication(), and a GetTopLevelWindow()->map(). Can anyone make any suggestions about what I might doing wrong, or how I could fix things? Is there any way to make sure that a canvas gets mapped, or an alternative way of getting the geometry of particular components of a scene? (Do these questions make sense? I wrote this code a couple years ago, and I don't yet remember too well how InterViews works.) Unfortunately, I don't have the time to rewrite the system completely for IV 3.0. Thanks in advance. Mike Schiff schiff@cs.berkeley.edu
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Path: arc1-ca.pugleaf.net!sparky!uunet!stanford.edu!agate!agate!usenet From: Michael Schiff <schiff@truffula.Berkeley.EDU> Newsgroups: comp.windows.interviews Subject: 3.01 / 2.6 compatibility ? Date: 18 Nov 92 12:17:20 Organization: University of California, Berkeley Lines: 21 Distribution: usa Message-ID: <SCHIFF.92Nov18121720@truffula.Berkeley.EDU> NNTP-Posting-Host: truffula.berkeley.edu