Article View: comp.windows.interviews
Article #1431MOdal Dialogs/ G++
From: Steve Madere
Date: Wed, 05 Jun 1991 19:12
Date: Wed, 05 Jun 1991 19:12
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1265 bytes
Here at MCC one of our programmers created a new kind of dialog that does not allow any other interactors to receive events while it is "popped up". We call this a Modal Dialog. What we had to do was to take over the run operation during display of the MD and refuse to pass on any events occurring outside the bounds of the local scene to their targets. Modal Dialogs seem to be a standard part of a GUI so I wonder how is it that all of you other people out there accomplish this task? Ours looks rather kludgey since it requires finding out what the boundary of the dialog box is and then checking every event to see if it occurred within this box. on an unrelated note..... Does IV 3.0 work with g++ yet? (I know it's an old and tired question but I REALLY want to use IBuild and my only c++ compiler is g++). Thanks. Steve Madere steve@pkg.mcc.com
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Path: arc1-ca.pugleaf.net!utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!milano!cadillac!Pkg.Mcc.COM!steve From: steve@Pkg.Mcc.COM (Steve Madere) Newsgroups: comp.windows.interviews Subject: MOdal Dialogs/ G++ Message-ID: <1991Jun5.141228@Pkg.Mcc.COM> Date: 5 Jun 91 19:12:28 GMT Sender: news@cadillac.CAD.MCC.COM Reply-To: steve@Pkg.Mcc.COM (Steve Madere) Lines: 31